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Doom Illustrated

   (18 reviews)
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About This File

Doom, Comic Book Style. This is merely a weapons mod, but the weapons are comic style, and I made sure to pick as "cartoony" graphics as possible (but not absurdly cartoony, ie. MS Paint).


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Guest

Unknown date

  
It's a great mod, what else can I say? :p 5/5

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Guest

Unknown date

  
AWESOME I LOVE IT BRUH I FEELZ LIKE THIS IS DA BEST MOWD EVEAARRRR

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Guest

Unknown date

  
once again, the most latest release from Weasel is by far the best and most spectacular peice of gold I've ever seen, it makes HL2 look like crap, because I grew up with Atari not......what was the ground breaking game? Halo or something :\ I dunno, maybe it was Doom 3? going from 8bit to 16bit blew my mind

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Guest

Unknown date

  
Major. Ownage. WW, you are a weapon modder GOD, up next to xaser and corey. Fucking ownage. ***** 5 stars- CT

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Guest

Unknown date

  
Agreed. If you vote less than five on this, you're a sinner. ***** - Xenophon

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Guest

Unknown date

  
Excelent! So good that I can't spell coeerctly right now! **** -killingblair

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Guest

Unknown date

  
Trensforme potentiellement des armes et ennemis, sauf que je suis pas sur si modifie bien avec zdoom ????

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Guest

Unknown date

  
I really love this. I feel like this is what the DOOM weapons should've been. When ZDOOM gets full decorate weapon support - and when Skulltag supports that in a later version - this really ought to be converted. As it'd be perfect for deathmatch.

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TheMightyHeracross

Unknown date

  
Funderful. Only complaint is that the dudes suddenly get helmets when gibbed. Besides that, again: funderful.

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Guest

Unknown date

  
Just AWESOMEKICKASSTHISMO DPWNS!!! *****

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Guest

Unknown date

  
Nice for when you want to make the game more like a world war.

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Guest

Unknown date

  
good, but dont belive the hype.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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