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Retrograde

   (20 reviews)
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2 Screenshots

About This File

My first ever map, from way back when. Sucks of course, but not as bad as many people's first maps, so all's good.


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slyverssj

  
https://www.youtube. com/watch?v=RzcMYxkp 1Rs

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Zahid

  
even in 2015 i see only few ppl can make there first map such nice...trailer for next wish.wad is very unique idea by a very talented mapper...

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Guest

Unknown date

  
Typical E1 gameplay. Lacks originality. Boring use of textures for the most part. Too easy. 3.5/5 - Belial

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Ashley_Pomeroy

Unknown date

  
This is dated December 2001. It's great fun - an uncannily accurate E1-style techbase with more monsters than a real E1 level (200+). As the previous chap points out, it's Doom I all the way, which means single shotgun versus generally weak monsters. In fact apart from the end bosses the biggest baddies are demons, which keeps the level moving quickly. Ends with a little hidden trailer for id=13383.

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Guest

Unknown date

  
Very good for a first release! Needs a 3.5 star rating.

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Guest

Unknown date

  
This map isn't the best looking, and it's kind of easy - but it's fun nevertheless. 5/5. BTW if you are wondering why this was released for Doom II and not Doom I, considering that EVERYTHING in the main map except the music (which is simply because the author didin't change it) is available for Doom I, I'll give a hint: search the walls of the exit for a path to the answer!

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Guest

Unknown date

  
good first serious attempt.

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Guest

Unknown date

  
not marvelious but preety damn good who knew shotgun guys were so dangerous =D

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Guest

Unknown date

  
Very damn nice map. Okey okey, not the best eyecandy but gameplay is super. Gives a nice challenge on Ultra Violence when using DooM Illustrated pack. >:)

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Guest

Unknown date

  
There's not much to say about this map. It's the well-known military-/tech-base map with some computer terminals and some nukage. It's very easy, the hardest monster is the demon (except for the final) and they all don't come in masses. Optically, the map is not too intersting. There are no mistakes (maybe some minor alignment glitches) but it's nothing new either and kept quite simple. The nicest thing about this map is the built-in ad for the forthcoming wad by this author. 2/5 -Milian

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Guest

Unknown date

  
Nice one Rimmer - pritch

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Guest

Unknown date

  
Not visually specatcular, but it's a fun play. **** -sargebaldy

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Guest

Unknown date

  
L'auteur à un bon style et est prommetteur et le tableau est à la hauteur

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Guest

Unknown date

  
Very good. 4/5

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Guest

Unknown date

  
A nice map by Jonathan "Rimsky" Rimmer.

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Guest

Unknown date

  
I liked that a lot - it really does a superb job at recreating the E1 atmosphere.

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Guest

Unknown date

  
Preety good retro map!

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Guest

Unknown date

  
Oldschool flava! All the necessary tricks and traps + balanced amount of ammo and health. I second that about superbness of recreating E1 atmosphere. Class -- Brun Ohn

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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