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Retrograde

   (20 reviews)
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2 Screenshots

About This File

My first ever map, from way back when. Sucks of course, but not as bad as many people's first maps, so all's good.


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slyverssj

  
https://www.youtube. com/watch?v=RzcMYxkp 1Rs

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Zahid

  
even in 2015 i see only few ppl can make there first map such nice...trailer for next wish.wad is very unique idea by a very talented mapper...

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Guest

Unknown date

  
Typical E1 gameplay. Lacks originality. Boring use of textures for the most part. Too easy. 3.5/5 - Belial

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Ashley_Pomeroy

Unknown date

  
This is dated December 2001. It's great fun - an uncannily accurate E1-style techbase with more monsters than a real E1 level (200+). As the previous chap points out, it's Doom I all the way, which means single shotgun versus generally weak monsters. In fact apart from the end bosses the biggest baddies are demons, which keeps the level moving quickly. Ends with a little hidden trailer for id=13383.

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Guest

Unknown date

  
Very good for a first release! Needs a 3.5 star rating.

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Guest

Unknown date

  
This map isn't the best looking, and it's kind of easy - but it's fun nevertheless. 5/5. BTW if you are wondering why this was released for Doom II and not Doom I, considering that EVERYTHING in the main map except the music (which is simply because the author didin't change it) is available for Doom I, I'll give a hint: search the walls of the exit for a path to the answer!

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Guest

Unknown date

  
good first serious attempt.

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Guest

Unknown date

  
not marvelious but preety damn good who knew shotgun guys were so dangerous =D

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Guest

Unknown date

  
Very damn nice map. Okey okey, not the best eyecandy but gameplay is super. Gives a nice challenge on Ultra Violence when using DooM Illustrated pack. >:)

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Guest

Unknown date

  
There's not much to say about this map. It's the well-known military-/tech-base map with some computer terminals and some nukage. It's very easy, the hardest monster is the demon (except for the final) and they all don't come in masses. Optically, the map is not too intersting. There are no mistakes (maybe some minor alignment glitches) but it's nothing new either and kept quite simple. The nicest thing about this map is the built-in ad for the forthcoming wad by this author. 2/5 -Milian

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Guest

Unknown date

  
Nice one Rimmer - pritch

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Guest

Unknown date

  
Not visually specatcular, but it's a fun play. **** -sargebaldy

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Guest

Unknown date

  
L'auteur à un bon style et est prommetteur et le tableau est à la hauteur

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Guest

Unknown date

  
Very good. 4/5

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Guest

Unknown date

  
A nice map by Jonathan "Rimsky" Rimmer.

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Guest

Unknown date

  
I liked that a lot - it really does a superb job at recreating the E1 atmosphere.

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Guest

Unknown date

  
Preety good retro map!

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Guest

Unknown date

  
Oldschool flava! All the necessary tricks and traps + balanced amount of ammo and health. I second that about superbness of recreating E1 atmosphere. Class -- Brun Ohn

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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