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Vacation in Hell V.1 for Doom2 LEVEL 1

   (11 reviews)
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It was suppose to be your day off! Ha! Level is complete with pool room, shower room and courtyard. Access is keyed. Fair ammount of monstors without being too much.


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fnord

  

This is less than mediocre to begin with, but then it commits the ultimate in vulgarity - hitting you with pain elementals hidden behind cacos when you only have a single shotgun and pistol. This "trick" was annoying the first time it was pulled. Nowadays it's like fingernails on a blackboard and my only response is to quit game and file the map in the "not worth playing" folder for future reference.

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
This is an ancient level, twelve years old almost to the day. It's surprisingly decent, not exactly good-looking but with a couple of attractive bits (the pool is nice for 1994). The gameplay is bland, and it relies on you finding unmarked secret doors, some of which are shootable. I had to cheat with the automap to find the exit. Did the author expect us to shoot and press every wall panel, like in Wolfenstein? There's a huge amount of health and ammo, not too many monsters.

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Unknown date

  
nice work mate ;)

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Unknown date

  
hmm its ok. i think its unfair that u have to find the red key by shooting a wall but hey there you go. Pretty good.

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  • File Reviews

    • By fnord · Posted
      Extremely dull and extremely repetitive, but sadly, not the worst of it's kind. Looks and plays like one of those awful software auto-generated map sets. Room after identical looking square rooms with small mobs of low level monsters and the occasional Baron, Revenant or Mancubus. Played it to the end and I can't remember a single level that differentiated itself from any of the others. Wad of last resort if you have nothing better to do.
    • By vdgg · Posted
      Not flawless, but this may be the best from the wicked series. I don't like the cyberdemon placement and the easternmost wing is a missed opportunity regarding monsters (it is big, ominous looking and completely empty initially, and when monsters start appearing, they turn out to be some imps and demons...). The pace is luckily much better in all three western areas. Very nice texturing of mostly grey stuff, including incidental good (!) usage of GREYTALLS.
    • By Bri0che · Posted
      Everything is too big and/or empty, some parts are literally useless door transitions without anything in it, monsters are ridiculously placed… What a shame, because we feel like the author could had made better, but stayed on something way bellow its means :/ Well, I'm saying that, but this is a first map after all, so I don't want to be too bad, and leave a 3/5 as Misty did, but this objectively deserve less.
    • By Bri0che · Posted
      Sometimes innovation, originality, et cætera… aren't the best way to creation. Sometimes simplicity is.   Demonic Rituals : Great layout, entertaining gameplay, suiting decoration, perfect aesthetic, excellent level design, superb maps.   5/5.
    • By Bri0che · Posted
      As a fan of E2 style, this map is my kind. I won't argue much honestly, gameplay is easy. I would had liked to have two or three secrets to find, but ok. Aesthetic is right a mix between tech and hell, as E2 fairly is, this was expected and what I was searching for.  
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