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Blood,sweat and tears

   (2 reviews)
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About This File

Mind your backs in what we think is a difficult level of tactics. 100% completed in 35 Mins. Please report if you find it amusing. Made mainly for single player but untried Deathmatch positions included.

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Unknown date

This is from July 1994. It is E2M1. It is a poor-quality early map that consists of a large simple arena with a cyberdemon and some other monsters, plus a few large dull rooms that lead up to it. It doesn't have the high monster density required of slaughter maps and isn't any good otherwise. The level crashes Zdoom and PrBoom and JDoom after a short time although it seems to run fine with good old Doom.exe.

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Unknown date

An old-school "slaughter map", with lots of monsters (including 2 Cyberdemons), ammo, health, and barrels. The setting is a base with oversized rooms, halls, and courtyards to battle in. The texturing and looks is mostly awful, but there are many fun traps and fights to make up for it. Note that I had to rebuild the nodes of this map to get it working properly. --2/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...