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Temple of Chaos 2 - Warped Reality

   (48 reviews)
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"The last thing you remember is trying to leave this god-forsaken temple of evil and chaos, only to find yourself being blown to bits by several large, hulking CyberDemons toting Rocket Launchers. So, how is it that you ended up here? You are in what appears to be the UAC base on Phobos, but, why? Something is wrong, however. The base has been overrun by hellspawn and you keep having strange visions of demonic evil flashing before your eyes. This cannot possibly be the base, but rather.. a warped reality of some kind."

Here comes the highly-unwanted sequal to one of the worst maps of the decade! Temple of Chaos 2 is the lousy sequal to the lousy, you guessed it, Temple of Chaos! Things you can expect to see in this map are as follows: Dull, Doom 2 Map07 style gameplay (having to kill monsters in order to beat the map), Random, overdetailed rooms, etc.

Sounds good? It doesn't? I thought so. Okay then.

The main reason I started working on this map is to test out some random idea that had popped into my head. I think it works quite well. I may possibly use this idea for a more serious map in the future (GEO - Part 2 anyone?) (not gonna happen)


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Guest

Unknown date

  
More like temple of snooze...

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Guest

Unknown date

  
Um, how can you call this a sequel when it's not even in the same category? Anyways, awesome concept and cool map. 5/5

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Unknown date

  
IDDQD from the moment this started, sorry. Very nice design but completely unplayable for a rubbish player like me. One very small design flaw: Bad window textures in the last bit--use flats for window sector floors or transparent window (grates etc.) textures will 'spill over'.

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Unknown date

  
I really really enjoyed this map. It was challenging and had gameplay that really suited my taste (claustrophobic SG/SSG action, MMM). Plus, I just love that mod track. :), I just wish you didn't self destroyed your story like that. It's ok if it's not awesome, but trashing it like that is just making things bad regardless. :/ Just look at Daedalus. The whole story they had worked out was trashed every time there was an intermission text. How fun. -Kristus

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Unknown date

  
i'm playn' this ToC2 on freedoom... it's really great if you like to die every 3 seconds :)

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Unknown date

  
It's a mixed bag. Real intense and keep-you-on-your-toe s gameplay, but also cramped and gimmicky. It's more detailed and better executed than most wads, but still pretty full of the novelty factor.-GreazyShorts

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Unknown date

  
great special effects, bad gameplay 3/5

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Unknown date

  
I really like effects and atmosphere, but the gameplay was sometimes quite exorbitant... But after all legendary for me. - Damned

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Unknown date

  
extremely intesne gameplay. a valuable gem for CQB players(like myself) -Joker

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Unknown date

  
Not bad. So vicious a wad that it gets a little irritating after a while, but that's better than all the wads that are so easy and boring that they make you wonder why you even still play Doom.

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Unknown date

  
Very nice. :) But yeah, there *are* people like me who do give a crap about the WADs' storyline, so... it would be nicer if you stayed in it and didn't make out-of-story comments like that. ^^ Still, five stars from me.

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Unknown date

  
Unplayable crap. If you don't want people to beat your maps even on easiest level, just don't release this shit. 0/5

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Unknown date

  
THIS IS EPIC!!!!!!

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Unknown date

  
Penis. 5/5

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Unknown date

  
Awesome.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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