Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

SEWERS.ZIP

   (22 reviews)
Sign in to follow this  

Guest

About This File

This is the first level in a new 9 level episode. A run through the muck.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

DoomedFox

  

When I read reviews about Doom being a corridor shooter, This wad comes to mind. 

 

Jesus Christ why was this included on a official Id release.

Share this review


Link to review
RustyGold

  

I kid you not this map made me wanna grab my 870 and blow my legs off. The fact that this was considered retail for some reason Is just disgraceful. If you will excuse me I'm gonna go scoop my eyeballs out.

Share this review


Link to review
Erick

  

One of the two levels that is featured as an easter egg in the Doom 3 Collector's Edition (and Resurrection of Evil) Xbox port. The map is from 1994 and it is typical of its era, although it's not as terrible as its Doom 2 counterpart, Betray. At the very least there is kind of an attempt for effort in this map and there is a bit to explore, although it's rather confusing and the map is still pretty ugly to look at. At best it's passable but that still doesn't make this any good.

Share this review


Link to review
Guest

Unknown date

  
It was used on Xbox, so its okay to distribute it right? I was thinking of putting this map in a wad with modified doom alpha levels.

Share this review


Link to review
Guest

Unknown date

  
^^ Read the goddamned "Permissions" bit in the txt. Yes, you can distribute the wad+txt *completely unmodified*, but no, you can't do what you describe.

Share this review


Link to review
Guest

Unknown date

  
HAHAHA THIS SUCKS POO. ITS CRAPPY AND BORING WHAT THE HELL WAS ID THINKING PUTTING STINK LIKE THIS IN THE FART KNOWN AS A BAD PORT OF DOOM.

Share this review


Link to review
Guest

Unknown date

  
0/5, this is terrible. Different wall textures that aren't secret doors, water on top of stairs randomly, huge long 1024 x 64 hallways that are so linear its pointless, and to top it off: it gets worse at the end. This was released with xbox to punish doom players.

Share this review


Link to review
Guest

Unknown date

  
Trivia fact; this was given away as a bonus with the XBox version of Doom. It's a large, sprawling level, very unfocused but with a lot of action (and unfortunately a lot of running about).

Share this review


Link to review
Doomkid

Unknown date

  
Made 5/6/1994. Funny to think a crappy user made level from 1994 made it into an official console port as a rotten easter egg. Fairly typical stuff from this era.

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
×