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The Road Runner Castle

   (4 reviews)
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Awesome castle with a real outside feeling at the beginning.


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Guest

Unknown date

  
I guess it's okay at skill 1... due to the lack of health items and difficulty setting placement. **

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
This is from 1995. It's a castle map. With a "real outside feeling at the beginning", which is nonsense. The zip has an advert for "the largest DOOM Support board in Oklahoma". There were lots of castle maps in 1994/95 and this is worse than most; it's very cramped, and you start the level facing a mass of chaingunners (half the monsters are perched around the moat). There's a teleport that that puts you amongst shotgunners; the only health is secret. Poor.

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Unknown date

  
all those muthafuggan zombies at the start of the map, gat dang. took me a few tries to clear the outside area just to open the front gate and have more zombies waiting inside. the inside of the castle is cramped and dull sadly.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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