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My First Wad.

   (32 reviews)
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Guest

2 Screenshots

About This File

This is a good level to practice dodging, and a good level to practice survival skills (there are Spawners


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Guest

Unknown date

  
If this is your first wad, I don't want to see any of your other wads. 0/5

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Guest

Unknown date

  
Very lame. Avoid this crap at all costs. 0/5

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Guest

Unknown date

  
Your first wad, eh? Hope it's your LAST!

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Guest

Unknown date

  
You shouldn't have bothered.

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Guest

Unknown date

  
Preety good

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Guest

Unknown date

  
0 stars for racism

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Guest

Unknown date

  
Horseshit. 0 stars

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Guest

Unknown date

  
Logan MTM talking... Got Five stars only to be a new DOOM maping. Continue that way and some day you will be a great WAD maker. 5/0

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Guest

Unknown date

  
ok... for a first wad... :/

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Guest

Unknown date

  
This just shows that the author can make an icon of sin work correctly in a 1994 map. 12 gorilla anuses. -z34chris

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Guest

Unknown date

  
I take it this is a joke wad. If not, it is well below par even for a newbie WAD. It's bad, plain and simple. No point in pointing out why or where - if you can't see why, you fail it!

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Guest

Unknown date

  
It's a test level. My first wad was way better, but it was boring. This is not boring, but you don't really play this map, because one shot and the level is over, wtf? 1/5

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Guest

Unknown date

  
YOU FAIL AT MAPPING!!! um... trying to think of something constructive to say here... not coming up with a lot. kudos at least for kinda figuring out how to do teleporters... --Jehar

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Guest

Unknown date

  
This is just junk. Try again, but don't make it public until you have got some feedback from other people and there is some reason to believe anyone other than yourself will be interested in playing it. BTW, giving your own map 5 stars when you know it is dreadful is a fail.

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Guest

Unknown date

  
Very poor design. 1-2 hours? I could make shit like this in 5 minutes in Doom Builder. -Mr. Chris

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Guest

Unknown date

  
you have got to be fucking kidding me

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Unknown date

  
Work on the level design, and you'll get something decent. Doombuilder's easy to learn. 1/5 for the effort; I'll at least consider this "incomplete". -zepolleon

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Unknown date

  
hahahha, wow 0 stars -Johnny

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Guest

Unknown date

  
One of my rules of thumb is that, if a level is less than 10kb, it's probably poor. This is a slaughter-style map that pits you against 13 cyberdemons in a big room. In total the level has four sectors. You have to kill John Romero to exit. It takes about fifteen seconds to do. You have loads of rockets and plasma, although there's no plasma gun or BFG. For such a tiny level there are lots of mapping errors - misaligned teleport, missing sprites etc.

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Guest

Unknown date

  
How can you use a fantastic editor like DoomBuilder and _still_ come up with something this infantile?

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Unknown date

  
really? im 13 and i can map better than that.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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