Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.


   (3 reviews)
Sign in to follow this  


About This File

"We're on an express elevator to hell, goin' down!" You have lost contact with the mining colony codenamed FURY. It is your job to find out what has happened to the colonists. Sound familiar? probably. This WAD is still fun to play though.

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


Unknown date

Mostly a drawn-out, boring level. Very bland and occasionally bad-looking, and with the exception of the last room, there's very little gameplay to speak of.

Share this review

Link to review

Unknown date

Simple but effective design has you exploring an infested mining facility. The architecture is very functional, nothing ever feels out of place and there's a real sense of location. The progression is nice, taking you through the entire facility, including computer labs, a reactor (wear a radiation suit!), the sewers and some sort of living quarters. Gameplay is a bit on the dull side, but one or two fun traps and a violent finale helps. A good old-school map. --3/5

Share this review

Link to review
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.