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DIAMOND1.WAD AND DIAMOND2.WAD

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About This File

Here is an example of a level generated with NewDEU 5.0b Rev. 4 by Raphael Quinet. Since he asked every NewDEU user to do so, I have now mentioned the utillity by which the level was modified. The first level "DIAMOND1.WAD" is the first derivation, distinctly designed for my Doom aptitude. After letting some friends test the level (by using NewDEU 5.0b Rev. 3 with some minor clipping problems) I decided to modify the level and make it a bit simpler. All the secrets and switches are the same; only the size of the pedestals has changed. After you see the level you will realize it is very short, but, it took more than four hours to create! The level "DIAMOND2.WAD" is the easier of the two, although the monster-difficulty has not changed any. The levels *should* work with Deathmatch and cooperative, but, I have not had an opportunity to test either over a multiplayer connection... this testing happens tomorrow :)

Enjoy!


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Unknown date

  
Two nearly identical maps. There's a pillar puzzle here of some sorts, but it falls hilariously short (try it and you'll see what I mean). Very small, very easy, completely uninteresting. --1/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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