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Total Darkness

   (11 reviews)
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1 Screenshot

About This File

An atmospheric and enjoyable level.


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Unknown date

  
why did you give credits to quake 2? besides that good job

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Unknown date

  
Good lighting, lots of secrets, finished off with Quake II music. Good job evilhomerdoomer.

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Unknown date

  
Wouldn't know it's the same guy behind base ganymede and speedy shit. 2/5

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Unknown date

  
^That's not really a valid argument, because this was released in 2005; the later stuff between 2009 and 2012 (BGE1 was 2009). Still, four years is (more than) enough time for an author to do a 180, and this is okay, if barely so, to begin with, not total utter garbage.

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Unknown date

  
not bad good job 5/5

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Unknown date

  
2 words: bad ass The fact that it has almost (sadly not all) the skulltag and original weapons, that gives it a 3, then the gameplay gives it a 4, and design gives it another 3. 3 + 3 + 4 = 10 sadly that rating isn't possible, so i'll give ya a 5.

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Unknown date

  
Not bad for a first attempt, but the skulltag weapons and monsters don't hide a linear, square map for me. And the Cyberdemon in the last room is lame. 2/5

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Unknown date

  
Average, but keep mapping, you could be great in the future. :) -Lutrov71

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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