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CGA Doom

   (38 reviews)
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About This File

Due to popular demand, Doom has been given an injection of CGA! OH YEAH


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OH GOD MY EYES 5/5

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I'm never going to use this, but it made me laugh. 2\5

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Guest

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MY EYES BURN FROM THIS! EYES ON FIRE I SAY!

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Reviewers 2 and 5: IT'S CALLED SARCASM YOU DUMB FUCKERS. Yes, the graphics suck. Such is the point. 4 stars for novelty alone, minus one for (who saw this coming) shitty GFX. -Pika132 (What? Who the hell's that?)

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Unknown date

  
6/5 because Belial is a twit.

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Epic Win.

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Guest

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This made me play my favourite maps in a very different way. Also, caused major lulz.

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If Doom was on a Commodore 64, it would look like this...oh, the memories... 3/5 -Dark_Zero

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Interesting experiment, actually looks kinda OK with an OpenGL port, and like true CGA on software rendering :-) 5/5 -Maes

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Doomkid

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Looks like Doom for ZX Spectrum.

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Guest

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5/5! Very cool and absolutely playable! It works with Doom v0.99 Shareware version too!

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Guest

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This is from May 2005. It's one of those novelty colour replacements, the same concept as the various "film noir" monochrome palettes, but with CGA's first palette, which had cyan, magenta, white, and a background colour. It five stars because it does exactly what it sets out to do, and it's almost playable (you can tell the barons and hell knights apart, for example). Doom itself was never available in CGA, although some of the Commander Keen games were.

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Guest

Unknown date

  
owns ~ tawm dee

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Guest

Unknown date

  
wo! its like doom on drugs!

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Guest

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That was amazing but how did you get too do it with doom?

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Guest

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Such... eye strain...

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Guest

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hilarious palette hack that gave me the best headache of my life!

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Just because its so damn stupid that I laughed.

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I'll have to remember to play this only when I'm seriously stoned. 1/5 - Belial

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Hehehe! Funny! -TomoAlien

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THE PINNACLE OF GRAPHICAL PERFECTION! 5 STARS! I'm gonna deathmatch using this wad as SOON as I can! -submerge

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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