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utopia.wad

   (9 reviews)
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About This File

Fourth in a series. You broke out of prison in "Prison Escape. You took out "The Star Chamber", The super secret organization That put you there. You then went "Back to HQ", and found out it had been taken over by a one world group. After regaining control of HQ, It's now time to take a vacation. So, you sign up for "Club Utopia". It's not exactly what you Expected. More creative architecture, and still a challenge.


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Summer Deep

· Edited by Summer Deep

  

Not bad, but not as brilliant as one or two reviews here might suggest. It's a good enough challenge, with plenty of action and some tricky ambushes, and there don't seem to be any 'difficulty settings'.

 

On the debit side, some of the teleporting tricks were a bit confusing, and part of the final arena seemed buggy. I felt rather sorry for the two forlorn-looking cacodemons, who could have done with more back-up.

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Zahid

  
one of the best 94's maps..bit easy but fun...visuals/progre ssion are nice

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Guest

Unknown date

  
A good 1994 map. Fairly large and complex, and well thought-out gameplay. Varied visuals and nothing really ugly.

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Memfis

Unknown date

  
sexy wad, many exciting traps and the outdoor area is mindblowing. play it now.

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Guest

Unknown date

  
Stop this wads updated in 1994 Seriously, though, best map ever.

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Guest

Unknown date

  
Layout is nice, looks are quite good (for '94), nice traps. Maybe gameplay is a bit humdrum. Tougher monsters or no plasma gun would have been better.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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