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Team UnNamed's 2nd official weapon pack: Crimson Delights

   (10 reviews)
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About This File

A new weapon mod by me. Much better balancing with the weapons and internal DDFs. I hope you enjoy.

The ownt pistol is an infinite ammo last resort. The Assault SMG is for long range shooting. The Disease Dart is for large groups of weak guys. The Rotator is your adverage heavy chaingun. The Breech GL is for single, large enemies. The Bahogrem is for long range semi spread shootin The Ninth Hell is the big, badass gun.

IDKFA and press 0 for a surprise.


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Unknown date

  
Geating better, CT. 4 stars -TDA

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Guest

Unknown date

  
Auriat été plus amusant s'il y aurais eu un nouveau tableau mais contient quand même du nouveau - 3/5 - Eye's

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Unknown date

  
YNI says PWNT!

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Unknown date

  
how the hell to you get this god damn mod to work? what do i put in like -file ? what someone tell me i really wanna play it.

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Unknown date

  
0 stars for Great Justice.

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Unknown date

  
The Weasel approves. 4/5

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Unknown date

  
turd

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Unknown date

  
"If I have forgot anyone, please state your name in your comments" I thought I heard sounds from mouac, but I didn't make them, just found and compiled them. The mod is okay, nothing amazing, not greatly fun. The middle finger weapon is awesome!!

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Unknown date

  
For some reason, I thought your first projects were better :( -Davidospwnzt3hr3v¡3 \/\/

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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