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Happy Time Circus

   (67 reviews)
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MARVELLER

  
Really fun Wad

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stavros_sk

  
Great wad, but still can't find the yellow key... After activating the eye in the flashy room I don't have a clue on how to progress.

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Guest

  
Starts strong and ends up using the same textures, enemies and bland rooms, i couldnt even finish the last two rooms without cheats because there was not enough ammo or health.

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Guest

  
5 stars says all.

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Guest

  
so difficult it distracts from the actual horror

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Guest

Unknown date

  
This reminds me of "The Sky May Be". It's creative, surreal, garish colour scheme and it sticks in the mind. But it's a disaster as a game; the strobing effect is awful and the game consists of shooting hundreds of balloons. The end battle has an impressive amphitheatre and an ominous build-up but the swirling clowns do not impress me. Perhaps the only computer game with Tim Curry (unless there was a game of "Legend").

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Guest

Unknown date

  
You can't progress if you don't kill 3 clown heads? NIGGA PLEASE! I have 6 letters for you. I-D-C-L-I-P

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Guest

Unknown date

  
After the first balloon attack, I wasted the rest of the other balloons. I wasn't gonna take chances.

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Guest

Unknown date

  
Cool in its strangest - Daimon

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Guest

Unknown date

  
Funny map, second part is much better, but this is a good beginning. 5/5. It's necessary gzdoom-1-01 for bug with teleporter.

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Guest

Unknown date

  
A great wad. Was simultaneously frightening, atmospheric and tons of fun. Make sure you play it at night and by yourself! ****

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Guest

Unknown date

  
This is great but it should be under ports/doom2/a-c instead of doom2/a-c

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Guest

Unknown date

  
radical!

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Guest

Unknown date

  
Nice one! All we need now is Eraserhead Doom... -Metabolist

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Guest

Unknown date

  
i thought of monolith blood when i played this. i fucking urinated in my pants. -xolzo 5/5

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Guest

Unknown date

  
Very nice atmosphere. Creepy WAD. 4/5 -r_rr

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Guest

Unknown date

  
It started off pretty well, but as it continued it seemed to become worse. In the beginning, the encounters seemed to have a bit more meaning. Like the yellow balloon in the bathroom, or the first bouncing skull you encountered. But the later parts were deffinately lacking, and consisted of nothing but ugly undetailed rooms with huge waves of possessed balloons. I had to admit though, some of the new sound effects were cool. Especially the "You... float... too..." one. -craigs

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Guest

Unknown date

  
Very solid theme, however the teleport bug\unable to get yellow key really ruins what should be an awesome wad. It would be very nice if the author released a bug fixed version, as it seems to be abit much to revert to an older version of my port for this one wad.

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Unknown date

  
The idea is cool and well done and could have deserved 5 stars, but the map should have been much smaller or easier in my opinion. With this size and difficulty, it's too frustrating. -Milian

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Guest

Unknown date

  
Good idea, average execution, utterly boring gameplay. Avoid this wad it is utterly boooooooring. Where's the fun in popping hundreds of balloons in that huge room? The author played too much kaiser_17, the funky colors get really annoying after a few minutes. Play this wad only up to the entrance of the large nogravity room, otherwise your eyes will get seriously hurt. 2/5 - Belial

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Unknown date

  
Good wad but the first and second teleport don't work with me, open the doom builder 2 and modify the first teleport i modify the mapspottag to 0 and the other i modify the sector tag to 0, and then i can teleport to the other parts of the wad... Anyway is a good idea your map but please when you launch this wads test after launch

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Unknown date

  
I pretty much agree with what Belial said up above. (with the exception of the colors part; they never bothered me). When I got to the no gravity room, I thought I was playing some lame joke wad. Boring indeed. 2 out of 5

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Guest

Unknown date

  
Creepy atmosphere! Sort of Blood's "Dark Carnival" level merged with Silent Hill! I'm completely stuck on one part, though: How do you get the yellow key? I can't find it anywhere.

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Guest

Unknown date

  
Probably neat, if you like acid and bad trips. Otherwise, balloon holocaust and flashing everything gets old quickly. Idea is neat, but map is generally annoying and I stopped playing at large room-with-even-more- balloons, so 2/5 too. -- Brun Ohn

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Guest

Unknown date

  
The author has a lot of talent as a mapper, but he's put it to poor effect here to produce a wad that is simply not enjoyable. Keeping it simple is often the way to go if you want people to like playing your maps.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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