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Training II

   (5 reviews)
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About This File

After fighting your way through the first infested level of the UAC's corrupted training program, you discover little clues as to why your here or what they want from you. Now your on the second level of the program, and it looks as if this will be another tough fight. One things for sure, those bastards will pay once you find them...if you do.


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Zahid

  
250 monsters on uv and quite large...not bad for 94's some bloopers are there like 4 side by side invulnerability orbs but justifiable in these old time maps..dont jump in demon area..generous 4 stars

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Unknown date

  
November 1994. I was approaching my 19th birthday, and Ramsey Hanafi, also known as Anakin, furthermore known as Gamer X, was putting the finishing touches to this level. IMr Hanafi. Sadly this level isn't as good as his prev know what happened to me; I wonder what became of ious map, "The Training Session". This one is just a big mess, with lots of monsters, but no real focus or flow. It feels like a disjointed set of rooms one after the other.

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Unknown date

  
what a bizarre review

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  • File Reviews

    • By Spectre01 · Posted
      Impressive visuals and scale for its time. Epic memes are thankfully limited to secret areas. map04/final quarter stretch is extremely cheeseable compared to the rest. Plenty of time spent cleaning up turret enemies. 3/5
    • By SilverMiner · Posted
      So rarely I see cool things...
    • By Walter confetti · Posted
      Is pretty funny killing hordes of cyberdemons with a toy spoon... Try It!  
    • By kmxexii · Posted
      Do not play this in ZDoom-family ports. An incompatibility with Boom breaks progression in MAP01. There is a cool effect where a tech column barrier blocking the way to the red key basement is "disappeared" by what I believe is a short-lived scrolling floor effect; this should happen after handling the Hell knight teleporter chamber in the northeastern wing that comes off the main yard. I verified the correct behavior in Eternity after banging my head on the wall for at least a half hour if not longer; this is probably the source of the frustration felt in the comment dated 3/27/07 and the anonymous comment where the player knows where the red key is but can't access it.
    • By Bryan T · Posted
      This was fun.  Map19 was the highlight.  Map02 sucked balls.
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