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Jericho.WAD

   (13 reviews)
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About This File

A single player adventure, relatively difficult with a few twists.


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printz

  
Quite a fun level that doesn't try hard to be realistic or artistic, thus doesn't conform to a cookie-cutter expectation.

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Unknown date

  
poorly done.

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Unknown date

  
À l'exception des nouveau son la map est pleine de manque de texture ce qui permet de voir a travers les murs avec Doom Legacy 2/5

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Unknown date

  
Uniformly textured squared rooms.

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Unknown date

  
Not that good. Not that bad either.

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Unknown date

  
This is dated July 1995. It's by Kurt Schulenburg, who did a few decent levels (with his wife). This is pretty poor, though; it's a typical 1995-style level, basically a maze where you wander around collecting keys, shooting a few dozen fairly weak monsters with loads of ammo. Design looks quasi-random. There's a silly "final battle" with a cyberdemon that's no fun at all.

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Unknown date

  
All-round good map.

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Unknown date

  
A crap with a twist. 2/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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