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DeathMatch For Two Series

   (3 reviews)
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About This File

This wad is a compilation of 8 wads designed for two player modem DEATHMATCH. The wads are physically on the small side so that you don't spend all your time hunting the other guy. They are not so small that 3 or 4 player matches won't work; I just seem to find too many HUGE wads out there and felt there was a need for more action with two players. [See detailed description of the levels below]

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Unknown date

Uh-oh... I'd better check that crash! I haven't looked at these levels since I created them back in... oh, '93 or '94. They were early levels, but offered a lot of play value for the time. They're worth looking at from a nostalgia point of view and they still hold up pretty well considering that Doom had only been around a year or two when these were first made. Kurt Schulenburg

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.