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Meat.WAD

   (6 reviews)
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2 Screenshots

About This File

It's a fast moving adventure with lots of monsters, hidden goodies, secret rooms, and a few traps. Many hours were spent creating and playtesting. It's an E3M5 substitution. Supports single and multiplayer or Deathmatch mode. Difficulty settings are implemented as Easy/Med., and Hard. Have fun, watch your back, and send your comments. I'd love to hear them.


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Guest

  
"This level IS legendary if only because..." - err, no it's not. It's supremely ordinary.

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Unknown date

  
Heh, I thought this would be referring to an Aqua Teen Hunger Force character. Oh well, not too bad, & just like all women, filled with plenty of hidden secrets! 3/5! ~~ Cam the Cat - 4/17/11

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Unknown date

  
Huh. Well. Many shoot-walls, secrets and a few other design flaws, but textures are intact, elevators and doors are working. Mixed feelings. Fair stuff for a '94 one.

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Unknown date

  
Meh. One of thousands of mediocre to poor ones out there... Two stars at best. **

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Unknown date

  
This level IS legendary if only because it was one of the first to be created by a woman. My wife, Carolyn, put this together in mid-1994 and it was considered good enough at the time to be published on the very first PC Gamer CD. (Keep in mind that standards change - competing levels at the time were lucky to play at all!) The secrets are a little tough for the day, lots of shoot walls, but everything works and looks good. Definitely a classic... Kurt Schulenburg, 2008

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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