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PEARLJAM.WAD

   (5 reviews)
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2 Screenshots

About This File

It's no secret, DOOMSDAY is a month away The Final level for 1.2 from this author, Once again no fancy story line just a lot of traps and secrets and some REALLY hard bits. :-) BTW If it seems really impossible, look around there IS a way.

If you wonder about the names it's just the name of the group that's on when I finally finish creating a level , if you haven't already, get my other level - Nirvana.wad


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Guest

Unknown date

  
tableau ayant plus de 200 monstres assez bien fait 3/5

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Guest

Unknown date

  
I've seen worse stuff. Playable and good if one likes nostalgic feelings.

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Guest

Unknown date

  
Plays fine. The number of invuls cracked me up. 3/5 - Belial

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Memfis

Unknown date

  
Not very creative: mostly it's just a maze after maze after maze. The blue key maze is pretty funny though. I also found some stuck monsters and ran out of ammo at some point, probably because I couldn't find the rocket launcher. Meh.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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