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Nirvana

   (3 reviews)
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Emphasis on secrets, traps and size ;-) It helps to play E1M1 but it's not absolutely necessary :-) If you get 100% first time you used the cheat codes (or you're a DAMN fime DOOMER!!!) p.s. if you do it all 1st time/no cheats mail me and i'll make a harder one p.s. This level takes loger to build with BSP than it does for me to go to the bank (200 yards), get money, on to Vicky wine (another 200 say) to get some tabs and beer. And thats on a 486sx33 8Mb.


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Guest

Unknown date

  
The design isn't bad at all, but this is very complex and has tons of hidden doors and secret areas, making the gameplay a pain (I had to examine this thoroughly in an editor to figure out how to get 100% kills and secrets). Even if you know what to do -- and in what order, which is important, as you can easily run out of ammo otherwise -- it's still possible to get trapped in several places. All in all, a fair challenge but I don't care for it much. --2/5

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Guest

Unknown date

  
There's already a map called Nirvana. Try again.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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