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Private Hell Part 1

   (2 reviews)
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About This File

You have died. Your mission was a failure and you took a round to the head. Darkness fades and suddenly light is restored. You focus your eyes. You are in a a stone room. A chainsaw lies nearby and a box of rounds. Suddenly a face appears, shimmering phantomlike before you. "Nice to see you awake" the being says. "I am the DarkLord, Master of death, and you are my newest acquisition." He continues, "I will give you one chance. Find the exit and I while will restore you to your former life." "Fail and...... HAHAHAHAHAHAHAHAHAHA!!!!................." The face disappears and you assess the situation. You pick up the bullets, hoist the chainsaw to your back, and walk through the door...........

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Unknown date

Strange layout, with boring fights and a very low level of challenge. Even the final "confrontation" is a joke. There's a Mastermind placed inside a barrel(!) which is no threat at all. Good luck finding the secret (outside of using IDDT or pushing every wall in the map trying to find it). Awful. --1/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...