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Showdown

   (2 reviews)
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About This File

I call this particular level "Showdown". The reason for this is probably most apparent early in the game. My favorite four of the enemy list are represented here in droves, and classy weapons and bonuses abound (except for the BFG- 9000, which I thought made things a little too easy, and we can't have that...), as well as some crafty secrets and traps.

Four things to remember while playing:

1:Watch your ammo levels (health too!!) 2:Watch your ass as well! 3:If it smells like a trap, it probably is... 4:All secrets are in sequence; if you miss one, you won't be able to leave!

It is a real run for your money, but if you keep these things in mind, it's acually kind of easy after awhile ;) . BTW: Don't forget about the strafe maneuver!!


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Memfis

  
An early "slaughter" (not really) level. Very dumb and ugly. The only mildly entertaining thing about it is the buggy line that allows you to get out of the map (which is exactly the direction you should be going in).

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Unknown date

  
A large, very plain hall (and some siderooms) filled with big packs of various monsters. You have plenty of firepower and health, so it's pretty easy. An old-school slaughter map, sort of. It's surprisingly fun to play, actually. The action takes place both on big, high ledges and far below, on the ground. Make sure the groups of Cacos don't close in on you from above while you're down on the ground. No secrets. --2/5

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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