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Showdown

   (2 reviews)
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About This File

I call this particular level "Showdown". The reason for this is probably most apparent early in the game. My favorite four of the enemy list are represented here in droves, and classy weapons and bonuses abound (except for the BFG- 9000, which I thought made things a little too easy, and we can't have that...), as well as some crafty secrets and traps.

Four things to remember while playing:

1:Watch your ammo levels (health too!!) 2:Watch your ass as well! 3:If it smells like a trap, it probably is... 4:All secrets are in sequence; if you miss one, you won't be able to leave!

It is a real run for your money, but if you keep these things in mind, it's acually kind of easy after awhile ;) . BTW: Don't forget about the strafe maneuver!!


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Memfis

  
An early "slaughter" (not really) level. Very dumb and ugly. The only mildly entertaining thing about it is the buggy line that allows you to get out of the map (which is exactly the direction you should be going in).

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Unknown date

  
A large, very plain hall (and some siderooms) filled with big packs of various monsters. You have plenty of firepower and health, so it's pretty easy. An old-school slaughter map, sort of. It's surprisingly fun to play, actually. The action takes place both on big, high ledges and far below, on the ground. Make sure the groups of Cacos don't close in on you from above while you're down on the ground. No secrets. --2/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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