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The Nutty Wad

   (26 reviews)
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About This File

It all began in July 2004 after I (Milian) played a really stupid map somewhere on ZDaemon. I imagined a wad full of silly maps and started with the work. Everything you shouldn't do in a deatmatch map is done here, like maps where you're unable to move or fights in super-small rooms... Quite normal Doom features are carried to an extreme here. When I first ran this wad on ZDaemon, Cybershark sent me some of his maps he wanted to test online, so I added them to this wad. This was the beginning of a cooperation on this wad for almost one year. The quality has been enhanced continuously while new maps, sounds and graphics have been added and people began to enjoy the wad on ZDaemon. In May 2005, Nutty saw its final release with a standard I never dreamed of when I first started with this waste project...

The result is probably the most outrageous set of Deathmatch maps ever seen on Zdaemon. Definitely not for 'old skoolers'! 32 radical new maps where the environment can be just as dangerous as the other players.

*IMPORTANT* To run The Nutty Wad properly you should set the DMFLAGS to - enable jumping - show and respawn monsters - suicide on exit

A minimum of 3 or 4 players/bots is recommended. The game seems to be most fun with a number of 8 players, though most maps have at least 12 starting points.

For more info about all maps see the nutty_mapinfos.txt or visit www.milianmusik.de/doom/nutty


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Guest

Unknown date

  
Just a great WAD. Great fun and gameplay, though a bit nutty. ;)

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Unknown date

  
Yay! 5/5! Yay!

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Guest

Unknown date

  
What is the song in map 24??

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Guest

Unknown date

  
Ah, the pointless hours I spent playing this. Simply amazing.

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Unknown date

  
"A" FUCKING PLUS!!!!! I had so much fun with this one it offers good gameplay and creativness at the same time :) - Whiteboy567

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Unknown date

  
i loved this wad... most of it at least.... Excelent demonstration of creativity and "nuttyness" Legendary.. But not the best it could have been... A remake would be cool.

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Unknown date

  
YOU LOVE IT! You really really love it!

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Unknown date

  
Not that often that I vote 5/5, but this one deserves it. This wad flat out rocks - what Taylor Dane was to music, what Mitchell Paige was to heroism, so Milian and Cybershark are to DOOM wadding.

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Unknown date

  
This is good. Best deathmatch ever! 5/5 r_rr

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Unknown date

  
OMG nutty from happy tree friends!-zombieswith blades

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Unknown date

  
This wad kicks major ass, I played it on Skulltag with a couple of buddies not so long ago. 5 stars

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Unknown date

  
Well, I don't have any buddies for deathmatch play,.. but I have checked all the maps and I'd say they are brilliant!

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Unknown date

  
I whish I had someone to DM. Funny DM wad, nice idea, lots of anhanced engine stuff. Some levels better some not that great, but that might also be a matter of taste. Worth to download if you got someone to play with.

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Unknown date

  
OMFGWTFNUTTY *****-MasterOFDeath

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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