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SEWERS.WAD

   (2 reviews)
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SEWERS.WAD


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Unknown date

  
This is dated October 1994. For such an early map it has some nice touches - the clambering stairs were uncommon at the time - but it's very bland and dull. The gameplay is ruined by a switch puzzle with some rising blocks that just doesn't work. The big final battle arena is undeniably clever, though, and it has a nice reveal. Overall the level isn't much fun to play, but it's one of those maps you have to see once; I wonder who designed it?

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Unknown date

  
A fun little map, set underground in a sewer base. The architecture is fitting, if a little plain in places. Some nice, smaller fights, and a big fight in a massive room (including a strategically placed Cyberdemon) makes up most of the action. The progression feels a little strange, and you may easily find yourself with a lack of ammo at first, yet have tons of it in the end. You can skip the blue key and let the Barons open the path to the exit for you. --3/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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