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SPACED

   (7 reviews)
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About This File

Your Space Frigate is attacked and disabled and you are the only survivor of your crew (unless your playing coop). The bad guys are teleporting aboard whats left of your ship and your only chance is to grab your weapons and teleport down the nearest planet (which happens to also be infested with baddies).


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Sui Generis

  
Whilst this level is certainly above the standard for the period, I think it falls short of the best. The technical issues that kept causing crashes, were easily cured by resaving in a modern editor so I won't mark down for that. The map is a leisurely shotgun romp from a small spaceship to a mix of E1 and marble. The strengths of the level are the varied and interesting rooms which you battle through. No boxy rooms here. It's not quite as impressive as say, k9.wad imo but not being best is still good.

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Unknown date

  
P_LoadLineDefs: linedef 549 has two-sided flag set, but no second sidedef

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Unknown date

  
This is dated June 1994; this one starts off as a sci-fi spaceship wads but then turns into a decent amateur-level E1-style map. At least, as far as I can tell. The problem is that it consistently and randomly crashes GZDoom 1.1.6, at least on my machine. From what I saw it didn't really stand out although it looked slightly more coherent than most levels of the period.

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Unknown date

  
Best map ever great layout and rooms!

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Unknown date

  
Unbelievably great rooms and design. Nice job on this one!

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Unknown date

  
You could be a computer technician like me...we're always in demand and we make good money!

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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