Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Island 2

   (34 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

A sequel to the first Island, again, a tropical forest, but this time with a much larger indoor area. Plus it runs faster.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  

not really a fan of those custom monsters, but overall, the wad was alright. the outdoor areas and the cave (where that crusher segment was) are cool, the indoors parts had much more combat and felt a lot tougher. pretty fun except with the boss fights.

Share this review


Link to review
damned

  

Quite nice work, but feels more like tech demo than serious map. Somehow I didn't like several new monsters and some fights.

Share this review


Link to review
Guest

Unknown date

  
I don't see whats so mediocre! It's great 5/5

Share this review


Link to review
Guest

Unknown date

  
Good Sequel. 4/5. Island 3 ??.:PP

Share this review


Link to review
Guest

Unknown date

  
Hm, Interesting sequel. Like it. -Moti

Share this review


Link to review
Guest

Unknown date

  
Fantastic Level!!! Absolutely Wonderful!!! 5/5

Share this review


Link to review
Guest

Unknown date

  
Overuse of new monsters

Share this review


Link to review
Guest

Unknown date

  
The outdoor part is still utterly boring so n/c about it. But the base area... with the added health and ammo there's some excellent gameplay there. Really tense but not for a moment annoying. And the boss fight is perfect. 3/5 for the outdoors, 5/5 for the base. 42 minutes playtime. 4/5 - Belial

Share this review


Link to review
Guest

Unknown date

  
For all the reviewers who think anything new sucks. You are fucking retarded. What's overused? The same Doom 2 stock textures over and over and over and over and over again, all in the name of OMG!!! CLASSIC WAD!!!! Fucking gay, this wad rocks for its originality and aesthetics alone. Yes gameplay is important, but I don't think the gameplay is that bad here... 5/5 Jason, and good job. (Good job on that damn bridge, too! That took some fucking work!) 5/5 I, personally loved it!

Share this review


Link to review
Guest

Unknown date

  
For a tropical location it has the wrong kinds of trees. :P

Share this review


Link to review
Guest

Unknown date

  
It's nice, but first one was somewhat better. Maybe novelty value. Anyway, outdoor sections are a bit boring, indeed - base is cool, but boss fights suck. Flying hamster at the end had problems with leaving his swimming pool, got killed quickly. Or maybe my zdoom is b0rked. However, 4/5 coz it's still class -- Brun Ohn (poster above - it's better to paste bollocks in Hungarian, French is cliche)

Share this review


Link to review
Guest

Unknown date

  
I think the Doom2 monsters are overused. :/ Great atmosphere, I love rainy, natural feeling areas like that. Dark but not evil. Just gloomy. I wish the outside area was longer this time, but I liked how it was segmented into three (I think) outside areas instead of one giant one. The base was cool with all the lookouts in the hallways. Very neat feeling. Love this map. Even more than the first one.

Share this review


Link to review
Guest

Unknown date

  
An okay level, ignore the comments calling it overdetailed and slow. The map is actually kinda bland by modern standards. Its filled with old custom monsters designed for an older version of zdoom, and for some reason the sound desyncs badly. A good resource if you want tree and plant sprites. 2/5

Share this review


Link to review
Guest

Unknown date

  
(=3=) I needed the sprites. Thanks. (+1) Sprite Ripping and re-coloring are in full effect. (-1) A tad bit bland for modern standards (-1) Sound desync (-1). 1/5. ~That guy over there

Share this review


Link to review
Guest

Unknown date

  
4/5

Share this review


Link to review
Guest

Unknown date

  
5/5 - Diablo

Share this review


Link to review
Guest

Unknown date

  
Cool map, but those Monster Resource Wad monsters are really annoying and overused. 3/5

Share this review


Link to review
Guest

Unknown date

  
Excellent base area, outdoor areas had great atmosphere (could've use them more extensively). The "Crushing Factory"-part was awesome. More please. 5/5

Share this review


Link to review
Guest

Unknown date

  
4/5

Share this review


Link to review
Guest

Unknown date

  
Great WAD - a worthy successor to the first part!

Share this review


Link to review
Guest

Unknown date

  
Take away all the detail and atmosphere (which slows down many PCs), and you're left with a map with 1994-level gameplay - huge open areas, boring corridors, with overpowered DEHACKED monsters and almost no weapons or places to hide for cover.

Share this review


Link to review
Guest

Unknown date

  
One of the best maps, and I really mean it. *****-ct

Share this review


Link to review
Guest

Unknown date

  
Great stuff! 5/5

Share this review


Link to review
Guest

Unknown date

  
A nice map, atmospheric, but a bit too dark for my taste, a few times really crowded with HARD demons (snakeimps, blackimps, stoneimps, warlord-whatevers, boss ...) and few health, ammo randomly spread through the jungle, and then I wonder what's so special that it wants zdoom 2.96. And some music a few times might've been a nice addidtion, too. But the base is quite decent and overall a good sequel to Island 1. A fair 3.75/5.

Share this review


Link to review
Guest

Unknown date

  
I agree with the second reviewer. Looks nice and all, but really nothing interesting to actually play. I'm getting annoyed with those darn overpowered Monster Resource Wad monsters too. 3/5

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×