Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Scythe 2. Version 2

   (426 reviews)
Sign in to follow this  

3 Screenshots

About This File

This is the sequel to my old megawad "Scythe". Expect better looking and bigger levels. unfortunately, the last 3 levels are missing, because I am so lazy and I haven't been satisfied with my attempts at making map28. I _might_ release the last 3 maps some time in the future, but do not count on it. (Update: the last 3 maps are now completed!)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
I was VERY happy when I learned that Scythe 2 is finally completed. The final 3 levels were certainly worth the wait. As a whole, the megaWAD is an amazing experience and a must-play for every reall DooMer! 5/5 :)

Share this review


Link to review
Guest

Unknown date

  
Damn, this is the best megawad I have every played. I'm not shittin ya! Even better than the original. Just wondering what's up with the last 3 maps though. ??? - THE_DAVE

Share this review


Link to review
Guest

Unknown date

  
2 stars. Not as good as everyone makes it out to be. I prefer the action packed levels of Scythe 1.

Share this review


Link to review
Guest

Unknown date

  
5 stars. One of the 10 best megawads ever.

Share this review


Link to review
Guest

Unknown date

  
OMG download now. So perfect. Later levels are a new standard on doom difficulty

Share this review


Link to review
Guest

Unknown date

  
It's awesome to see that this wad is finally complete! Thanks so much 4 making the nasty, unbeatable black box on lvl 28 disappear!

Share this review


Link to review
Guest

Unknown date

  
About the exits with sector height 48, did it never occur to you people to shoot a rocket against the opposite wall? You have to kill yourself with a rocket to slide through the gap to the exit!

Share this review


Link to review
Guest

Unknown date

  
I was expecting something roughly medium difficulty, and up until the 20s i got it. I started noticing a trend toward the end, namely "This guy likes revenants. A LOT of revenants." Be prepared to have no fun fighting the plasma marines. Aside from that, this wad is really, really good. Looks great, plays great. The author really made the map flow loop around the level, which is pretty neat. 4 out of 5

Share this review


Link to review
Guest

Unknown date

  
I Love you.

Share this review


Link to review
Guest

Unknown date

  
This is the real WOW! 0/5 -Dqey

Share this review


Link to review
Guest

Unknown date

  
5/5 ITS JUST AMAAAAAZINGGGGG!!!

Share this review


Link to review
rsl

Unknown date

  
This one never gets old. To me, it stands out as the canon against which any level design attempt should be compared, in every aspect: architecture, detail, gameplay, difficulty, atmosphere. Five Out Of Five. --rsl

Share this review


Link to review
Guest

Unknown date

  
Very good, must say. Very difficult at the end, as the txt said it would be. But i'm dissapointed it ends like that. Build the last 3 and quickly, you have us drooling in anticipation

Share this review


Link to review
Guest

Unknown date

  
Pretty good stuff. I absolutely loved the levels up until the vine/Aztec episode, which is when it became less fun and more U TOOK A STEP HAVE SUM REVENANTS LOL!11 Also, fuck Mr X. Good detail, good challenge (for awhile), and good gameplay. 4/5 --Ceeb

Share this review


Link to review
Guest

Unknown date

  
Perfect. 5/5 -Moti

Share this review


Link to review
Guest

Unknown date

  
Excellent. Great music, level detail, and the five level episode idea is brilliant. Maps 13, 16, and 20 were especially impressive. But why does every megawad have to end up in hell? I hated those last two levels, but loved most of the rest. The only other issue I had with it was the slight overusage of the "omg 1029301 revenants" trap. There are other ways to make a wad difficult than hordes upon hordes of revenants. 4/5

Share this review


Link to review
Guest

Unknown date

  
It is a shame this wad was not put through either deepseas or Doombuilders error checker. Inexcusable with new wads like this. There are a number of errors present which could be easily fixed. If it wasn't for these errors I would give it 5\5. As such 3.8\5.

Share this review


Link to review
Guest

Unknown date

  
Some levels are okay looking or ugly as hell, gameplay is overall decent, and some of the midis are annoying. Still, despite the flaws, overall is "4 stars - pretty darn good" and worth a shot. Its also great for coop.

Share this review


Link to review
Guest

Unknown date

  
HOLY FUCKING SHIT @!@!!@##!@!$@$!$!@$! !%%!%@ THIS IS OUT NOW!!!!!!!! GOING TO PLAY IT RIGHT THIS SECOND!!!! - Whiteboy567 (Will leave my reveiw after but i can already sense its gonna be a 5/5.)

Share this review


Link to review
Guest

Unknown date

  
It's good. Brilliant layouts, challenging and exciting. I still prefer the original. I don't like the Egyptian themes though- nonetheless, great/ 4/5

Share this review


Link to review
Guest

Unknown date

  
I wanted to like this wad more, but starting at level 23 it goes into that "slaughter" or whatever style that I am not into at all. The creator also seems to have some strange love affair with revenants, as there seems to be five of them around every corner. The architecture is great throughout. The first 22 levels are challenging and great to play, it's just a shame that the rest are so frustrating and disappointing. Scythe 1 might be more to my liking. Oh yeah, and fuck those stupid marine enemies. 3/5

Share this review


Link to review
Guest

Unknown date

  
Terrable...just kidding. :d I loved it! ***** - heh

Share this review


Link to review
Guest

Unknown date

  
Another 4.5 stars? No! give it a 5 please! It is even better than Scythe 1!

Share this review


Link to review
Guest

Unknown date

  
I kind of wished the maps 28, 29 and 30 were finished but still, it's another kick-ass wad with kick-your-ass difficulty. :)

Share this review


Link to review
Guest

Unknown date

  
The design is good, but stuff is too hard and can get frustrating

Share this review


Link to review
  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
×