Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Scythe 2. Version 2

   (426 reviews)
Sign in to follow this  

3 Screenshots

About This File

This is the sequel to my old megawad "Scythe". Expect better looking and bigger levels. unfortunately, the last 3 levels are missing, because I am so lazy and I haven't been satisfied with my attempts at making map28. I _might_ release the last 3 maps some time in the future, but do not count on it. (Update: the last 3 maps are now completed!)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
The only possible controversial parts here are the turn to slaughterfest maps in the home stretch and the sometimes-annoying Plasma Marines that appear later on. Some will not mind either; others may mind both. The first 20-22 levels, aside from one or two (09 and 16 perhaps), should be just about a universal pleaser. I even enjoyed the slaughtery end myself. The super secret level is great and even if it goes to a BFG fest much of the time it's really what ID should have done for Warrens IMO. 5/5

Share this review


Link to review
Guest

Unknown date

  
A classic hard MW. Don't let the innocent gameplay early on fool you, it'll become merciless as you'll climb up to the last 2 episodes. Scythe didn't impress me, if you didn't like it, forget it, this one is a completely different levelset. I also liked the changes in layout to prevent the boredom. My fav was the final map in hell with it's epic feel and grand battles. Pure dooming. 5/5 -TeH NeXuS

Share this review


Link to review
Guest

Unknown date

  
This Rocks!!!!!!!

Share this review


Link to review
Guest

Unknown date

  
yeah! 5/5

Share this review


Link to review
Guest

Unknown date

  
O_O 5/5 -Afrit

Share this review


Link to review
Guest

Unknown date

  
Almost perfect. I don't even care that it's not a complete 32-map set. (Okay, I do...but still, 5/5 no question)

Share this review


Link to review
Guest

Unknown date

  
This wad's insane... Levels 11-20 are probably my favorite stretch of Doom maps of all-time. Challenging, fun, and with fantastic layouts... what more can I say?

Share this review


Link to review
Guest

Unknown date

  
Looks amazing, but sadly becomes average to play. The later maps are tedious works of holding down 'fire' and taking obscene numbers of Cell Packs/Megaspheres. One of the WADs responsible for the now-standard style of making something 'challenging' by adding a load of enemy/ammo spam, instead of being creative or unique by rationing supplies and featuring decent traps. Because fuck interesting and fun gameplay, we'll toss a BFG9000 and 20,000 ammo among a few thousand monsters at a time, several times.

Share this review


Link to review
Guest

Unknown date

  
5/5 - Logan MTM

Share this review


Link to review
Guest

Unknown date

  
Only Goes Better With Las 3 maps! legendary !

Share this review


Link to review
Guest

Unknown date

  
I liked this more than scythe1. The only thing I don't like about both Scythes is that the last 10 levels are always fucking stupid. I personally don't care for running around like a maniac firing my bfg, running after cell charges, and loading and saving constantly, only to be cornered by some ridiculous amounts of barons of hell or revenants. Like c'mon. You have to keep it more interesting than that. Level design+detail is always good but the maps past map20 are always a waste of space. Still 5*

Share this review


Link to review
Guest

Unknown date

  
Great fun! 4/5 - I only give it the 4/5 beacuse scythe 1 is one of my all time fav's, and that'd be damn hard to top otherw ise it'd 5/5. But still, this is a cracking good play. Compared to some of the other, new, more recent megawads, this comes top for me! Damn good job! Adz123 ; )

Share this review


Link to review
Guest

Unknown date

  
One of best megawads ever - Hope Erik is gonna finish remaining maps soon... :-))) Method

Share this review


Link to review
Guest

Unknown date

  
Bloody hell you see that guy looks like afrit is joining the fight

Share this review


Link to review
Guest

Unknown date

  
This is more of a spiritual successor than a direct sequal for me. Because of that, it is not as good as the original. The detail level, style and gameplay is so far removed from the original and the lack of a true ending because of the missing levels in this release bring the score down. However, it has a charm to it that keeps you coming back for more, just like the original, and the gameplay is tight and enjoyable. Recommended, albeit slightly disappointing sequal. 4/5 stars.

Share this review


Link to review
Guest

Unknown date

  
Great, fun and detailed maps. It's a pity maps 28, 29, and 30 haven't been finished. Hope Erik completes it someday. 5 stars -soft_haxorz

Share this review


Link to review
Guest

Unknown date

  
The full version is legendary 5/5

Share this review


Link to review
Guest

Unknown date

  
4 stars because Scythe one is my all time favorite wad. i loved ut cause it was like a constant sock to the gut- fast, powerful. scythe 2 is marvelous... but its big! scythe was just BAM hard hitting level. BAM another hard hitting level. you get in, take your lumps, and go on to the next level.

Share this review


Link to review
Guest

Unknown date

  
HOLY SHIT!! this is amazing

Share this review


Link to review
Guest

Unknown date

  
best megawad ever, now go finish the last three maps. 5/5 - essel

Share this review


Link to review
Guest

Unknown date

  
Awesome megawad - the variety of scenery and the design of levels is gorgeous. Manages to be hard and challenging without falling down to almost-unplayable-HR 2 style, if not for the "version 2" added levels. 5* anyway -- rsl

Share this review


Link to review
Guest

Unknown date

  
A little boring. Otherwise great, oh and the lag on the later levels with 500+ monsters. 4/5

Share this review


Link to review
Guest

Unknown date

  
You know you love it. 5/5

Share this review


Link to review
Guest

Unknown date

  
Wait a sec, a review hasn't been made since the day after it came out? What is this? 5/5

Share this review


Link to review
Guest

Unknown date

  
Very nice mapset. The episode seperation is a great idea, as it allows for variety and consistency at the same time. Level designs are overall well done. Highly Recommended However, I have 2 problems with this mapset. 1, the new enemies were very unfair and fucking annoying >_>. and 2, the majority of the last 8 or so levels went a little bit over the top with the difficulty. Pretty much after completing the first four eps on UV, I recommend switching to HMP for the last two.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×