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Hi-Tech Hell 2 - Alien Tech

   (44 reviews)
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6 Screenshots

About This File

What caused the hellspawn havoc in a remote science base? Could it have been a strange shipment sent from UAC teleport research center, a place called as 'Alien Tech'? It's time to find it out.

hth2 is a sequel for an (yet) unreleased ZDoom wad. Featuring a storyline, dummy actors, intro/conversations you can skip, the very different kind of teleports you've ever seen before... and more.


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damned

  

Again one of the wads, that has been sitting on my drive for some time. I haven't downloaded Legacy, so I've tried it in Gzdoom. The look was little bit strage, with lot of fog, there were regular bugs in cutscenes, but overall it worked quite fine.
It is amazing, how author used the features of advanced engine to create real 3d environment. 

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Guest

  
A beautiful and underrated map pack utiliziing Legacy's features to it's full potential. The story immerses you into a world deeper than Doom itself. The architecture and gameplay will have you forgetting that you're playing a Singleplayer game, almost console worthy. Use OpenGL to get the full experience, you won't regret it!

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Unknown date

  
Preety detailed and interesting but buggy and slow here..

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Unknown date

  
Needs a re-release with less bugs :/

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Unknown date

  
Amazing.

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Unknown date

  
Very interesting level design. I'm impressed. The plot and some of the puzzles in the game are perhaps bit too complicated (or uninteresting), which hinders the gameplay. Still at least **** stars, perhaps even *****. Can't be sure, because I haven't seen the whole thing yet. That is, my Legacy (1.41 for Linux with OpenGL) crashes so much, that i can't get past the third level: Vertex3f: 1 Segmentation fault

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Unknown date

  
Awesome. Not much more to say, except that the lightning is awesome x2 (provided that you use OpenGL)!

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Unknown date

  
This is an awesome partial conversion for Legacy that has oddly enough been very overlooked after the year of its release. How this didn't become more of a Legacy staple is rather beyond me. There's a few minor bugs but they're worth dealing with! Magnificent work. 5/5

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Unknown date

  
too much stuff...5/5-mohaa555

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Unknown date

  
best detail ive seen put into a .wad file - 5/5. the real good thing is that it was ACTUALLY story driven and the only few problems were the many crashes, and innability to transact between any levels past level 2, other than that it was absolutely awesome!

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Unknown date

  
Good

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Unknown date

  
Sensational wad that makes the Legacy Engine shine... The gameplay is quite atmospheric and really absorbs you into it combining some spooky segments with pure action ones. The architecture is top-notch, as well as the lightning. Cutscenes could be better, but they´re good. If it didn´t have bugs that can make Legacy crash this would be something to be included with each Doom Legacy release!. Overall, a must play.

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Unknown date

  
The best Legacy wad i played! *****/*****

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Unknown date

  
the new version works with GZdoom too!

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Unknown date

  
awesome multiple sector above sector man!5/5

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Unknown date

  
Not coming back to vote 5 on this would be criminal. This WAD is phenomenal.

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Unknown date

  
Note seems to work only UV. Nice Legacy levelset. Scripted scenes and relatively good detail in maps. Fun action 4/5.

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Unknown date

  
Wait for the next release of Legacy, and this wonder may yet be realized. If you had any doubts as to what the Legacy Engine could do, then this guy is here to show you up. It's a masterpiece, only held back by Legacy's "current" bugs.

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Unknown date

  
Just awesome!! 5 stars - Fanatic

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Very impressive work. Although you should get beta testers for it as there's a couple of unnecessary bugs in it. But as long as legacy doesn't hate you and you play in UV, you shouldn't have much problems.

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Unknown date

  
The game crashes at the beginning of "level 3", right after the elevator ride. Something about a segment violation. Was really cool up to this point.

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Unknown date

  
No John, you ARE the monsters. Good wad nonetheless!

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Unknown date

  
FUCKING AWESOME. 5/5 *****

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Unknown date

  
COOL

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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