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Hi-Tech Hell 2 - Alien Tech

   (45 reviews)
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6 Screenshots

About This File

What caused the hellspawn havoc in a remote science base? Could it have been a strange shipment sent from UAC teleport research center, a place called as 'Alien Tech'? It's time to find it out.

hth2 is a sequel for an (yet) unreleased ZDoom wad. Featuring a storyline, dummy actors, intro/conversations you can skip, the very different kind of teleports you've ever seen before... and more.


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JudgeDeadd

  

Points for the complex architecture and the hilarious Engrish cutscenes. On the other hand, the levels look quite dull, and running around looking for keys gets boring quick. I didn't find it very fun.

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damned

  

Again one of the wads, that has been sitting on my drive for some time. I haven't downloaded Legacy, so I've tried it in Gzdoom. The look was little bit strage, with lot of fog, there were regular bugs in cutscenes, but overall it worked quite fine.
It is amazing, how author used the features of advanced engine to create real 3d environment. 

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Guest

  
A beautiful and underrated map pack utiliziing Legacy's features to it's full potential. The story immerses you into a world deeper than Doom itself. The architecture and gameplay will have you forgetting that you're playing a Singleplayer game, almost console worthy. Use OpenGL to get the full experience, you won't regret it!

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Guest

Unknown date

  
Preety detailed and interesting but buggy and slow here..

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Guest

Unknown date

  
Needs a re-release with less bugs :/

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Guest

Unknown date

  
Amazing.

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Guest

Unknown date

  
Very interesting level design. I'm impressed. The plot and some of the puzzles in the game are perhaps bit too complicated (or uninteresting), which hinders the gameplay. Still at least **** stars, perhaps even *****. Can't be sure, because I haven't seen the whole thing yet. That is, my Legacy (1.41 for Linux with OpenGL) crashes so much, that i can't get past the third level: Vertex3f: 1 Segmentation fault

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Guest

Unknown date

  
Awesome. Not much more to say, except that the lightning is awesome x2 (provided that you use OpenGL)!

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Guest

Unknown date

  
This is an awesome partial conversion for Legacy that has oddly enough been very overlooked after the year of its release. How this didn't become more of a Legacy staple is rather beyond me. There's a few minor bugs but they're worth dealing with! Magnificent work. 5/5

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Guest

Unknown date

  
too much stuff...5/5-mohaa555

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Guest

Unknown date

  
best detail ive seen put into a .wad file - 5/5. the real good thing is that it was ACTUALLY story driven and the only few problems were the many crashes, and innability to transact between any levels past level 2, other than that it was absolutely awesome!

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Guest

Unknown date

  
Good

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Guest

Unknown date

  
Sensational wad that makes the Legacy Engine shine... The gameplay is quite atmospheric and really absorbs you into it combining some spooky segments with pure action ones. The architecture is top-notch, as well as the lightning. Cutscenes could be better, but they´re good. If it didn´t have bugs that can make Legacy crash this would be something to be included with each Doom Legacy release!. Overall, a must play.

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Guest

Unknown date

  
The best Legacy wad i played! *****/*****

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Guest

Unknown date

  
the new version works with GZdoom too!

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Guest

Unknown date

  
awesome multiple sector above sector man!5/5

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Guest

Unknown date

  
Not coming back to vote 5 on this would be criminal. This WAD is phenomenal.

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Guest

Unknown date

  
Note seems to work only UV. Nice Legacy levelset. Scripted scenes and relatively good detail in maps. Fun action 4/5.

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Guest

Unknown date

  
Wait for the next release of Legacy, and this wonder may yet be realized. If you had any doubts as to what the Legacy Engine could do, then this guy is here to show you up. It's a masterpiece, only held back by Legacy's "current" bugs.

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Guest

Unknown date

  
Just awesome!! 5 stars - Fanatic

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Guest

Unknown date

  
Very impressive work. Although you should get beta testers for it as there's a couple of unnecessary bugs in it. But as long as legacy doesn't hate you and you play in UV, you shouldn't have much problems.

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Guest

Unknown date

  
The game crashes at the beginning of "level 3", right after the elevator ride. Something about a segment violation. Was really cool up to this point.

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Guest

Unknown date

  
No John, you ARE the monsters. Good wad nonetheless!

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Guest

Unknown date

  
FUCKING AWESOME. 5/5 *****

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Guest

Unknown date

  
COOL

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  • File Reviews

    • By vdgg · Posted
      A set of maps, carefully tuned for pistol starts, pretty hard/challenging. The maps are rather small and have exactly one secret. There is no stylistic consistency; there are a few bases and castles, caves, hellish maps and so on, everything totally mixed up. I can assume the earlier maps have their slots because they are easier and the later maps - harder. MAP26 is probably the most difficult one. mlm12 reminds me a bit of Going Down, as the levels are small, packed with enemies, and one different from the other. But mind, they are less polished than GD. Some maps have a pretty high 2000's level of detail (the ending corridor from MAP09), some others are much more basic looking (MAP02). IMO they are rather good looking (above average).   Bugs/problems: The mapper leaves all the doortracks without "lower unpegged" flag, so they move with the door, I'm sure he knew how to prevent it but he preferred the doors to behave this way. What is more problematic for me: unreliable W1 monster teleports, places where you can get stuck and decorations impeding player's movement, no Boom actions but some maps require -complevel 9 due to traps not working with limit-removing compatibility.   Favourite maps: 03,08,17,24,25,26. I would definitely recommend giving it a try: the maps are so different everyone will surely find something that appeal to them.
    • By Maximum Matt · Posted
      Finally played this one today, pretty good for an old-school level, hub layout, so not so linear, varied locations (including a huge canyon area and an underground cavern), LOADS of monster traps triggered by linedefs, including traps WITHIN traps (very nice).  Not too much of a challenge, but quite fun. 
    • By JudgeDeadd · Posted
      Good atmosphere, but ruined by the terrible gameplay. Tons of identical enemies attacking you over and over, plus some very dark levels where it's impossible to see where you're going, all amount to a mod more annoying than scary.
    • By sesq · Posted
      you can only have so many baron/hell knight vs ssg rooms before it gets tiring
    • By Walter confetti · Posted
      REally good and well interconnected map in the style of E1 with some hints of E2 and Doom 2 E1, some cool new textures and even some boom effects like a colored deep water pool, highly recommended to give it a play! Is a fun map!
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