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LUNAR BASE

   (3 reviews)
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About This File

Designed for Deathmatch 2 for DOOM II

Weapons: -------- Super Shotgun, Rocket Launcher, BFG, Plasma Gun

Features: --------- 1. Lots of hidden areas and traps/tricks 2. A cool COKE machine! 3. New textures of the earth, animation, etc... 4. An electrical fence...ouch!

I wanted to make the best PWAD I could since I have been seeing a bunch of crap out there. In fact, I only put the best and most original PWADs on my BBS. I hope you will enjoy playing this PWAD as much as I had fun making it.


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Unknown date

  
Looks like DM map got uploaded to wrong place, cause there's no monsters in this one. Well, still had fun getting Coke drink and playing with lights and electric fence. It's a fairly big map, would probably be ok for DM with 4+ people. Nice, clean style, but low detail (as was common in that era). Hey, I wonder if that BBS is still up? Almost want to call right now, but it's kinda late at night, might wake someone up. Web search on that number returns a bunch of Doom stuff, LOL!

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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