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Ressurection of Chaos

   (34 reviews)
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About This File

Ressurection of Chaos is the sequel to Hordes of Chaos. Just like HOC pushed Heretic's gameplay into new and challenging territory, so will ROC. Be prepared to actually use the items in your inventory instead of letting them sit around the whole game! :O

Note that this time, none of the maps are mine. I can't take credit for the maps. I can only take credit for thing placement, and reworking the maps progression.

Each map was taken from another project and worked on considerably. Here's where each map originally came from :

MAP01 - Vermil's Maps E1M8 MAP02 - Fortress of D'Sparil E3M8 MAP03 - Torture E2M3 MAP04 - Reclamation E2M1 MAP05 - Khazad-dum for Heretic E1M1 MAP06 - GNOSIS MAP01 MAP07 - Bastion of Chaos MAP01


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Nems

  

It seems a couple of doors in the level Tomb of Dead Scary Things don't work as intended in the current version of GZDoom even under the ZDoom 2.0.63 compatibility settings, making the level unbeatable. This sucks because I like the "of Chaos" stuff by udderdude as well as the rest of his stuff and I wanted to play this all the way through. :(

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Guest

  
Pointless megawad finished!

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Guest

Unknown date

  
awesome hexen wad, best i've ever seen 5*

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Guest

Unknown date

  
Fun all the way through, never tedious, and the final battle kicks ass. I see no reason to give this less than 5/5.

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Guest

Unknown date

  
Only got as far as first level... Total mash-up of hexen/heretic and doom isn't my style

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Guest

Unknown date

  
awesome wad, try it now.

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Guest

Unknown date

  
Crashes on zdoom 2.3.1.1480 when selecting mace from gauntlets (warrior), though it might be an isolated case. Could have worked better on Heretic PWAD though, considering it's play style. 3/5.

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Unknown date

  
Thoroughly misguided. A bunch of converted maps (which are edited more than just thing placement, though), altogether too much Heretic crap, scale issues on some of the maps. Totally misses Hexen play style. The Doom monsters are unfitting and in many cases look horrible under the palette conversion. Lame minibosses that are just scaled up regulars. Might've been better off as a full-out jokewad, rather than a "serious" wad with joke-ish parts, as the parody bits are the funnest thing in here.

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Unknown date

  
"Totally misses Hexen play style." Wow, way to miss the entire point of the mapset. Not many people liked Hexen's "Switch hunt and backtracking for hours" nonsense anyway.

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Unknown date

  
Excellent. It has very good replay value (you can play each time with a different character). It would also be fun to have a Doom 2 megawad with Heretic/Hexen monsters as well. 5/5

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Unknown date

  
Well, it's good, except for the completely undetectable enemies which seem to "appear" at the most inopportune times. Other than that, it's fun. I love fighting arch-viles with the hammer of retribution and such.

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Unknown date

  
Excellent ! It's the best Hexen wad I've ever played. I give it only 4 out of 5 because of the ending fight, could have been really better without flying, and some other drawbacks.... 4 / 5. [WH]-Wilou84

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Unknown date

  
Excellent work. I dig.

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Unknown date

  
Great idea, DOOM monsters in Hexen! 5/5

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Unknown date

  
its only thing placement. u need to start mapping for real. 3/5

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Unknown date

  
its very fun and challengin (i like the last boss)but the cyberdemon, the mancubus and the revenant really look out of place....

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Unknown date

  
This was was guranteed succession since the idea came to Udderdude's mind. 5/5. -Bouncy

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Unknown date

  
5/5 for the funny texts

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Unknown date

  
Very cool. If the levels are good and the wadder promotes it, why not use them in a pretty decent wad which incorporates hexen, heretic, and doom seamlessly.

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Unknown date

  
Just a horrible level.

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  • File Reviews

    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
    • By SeanLeal · Posted
      Dear Doomkid,

      I was involved in the design and play-test of each of these levels. Please know these were created from *scratch* and we spent our time making sure the levels were as playable as possible. We were not terribly focused on texturing, other than to give players positional awareness in different parts of each arena.

      Map 6 -- Offices of Death -- Was intentionally designed to be as accurate a representation of the office we worked in as possible. Admittedly, playability was taken as a second priority. We did manage to create working "elevators" and "stairs" to give the illusion you were going up and down floors. I was pretty happy with how we did.

      Considering it was 1996, and no way to simply "Google" different ideas. Your best bet at the time was to jump onto the Usenet and hope you could find a decent board with active members. Other than that, it was pretty much all self-taught.

      I'm glad you enjoyed the other levels. Yes, they are old-school, big arena, style. We spent a LOT of time trying to make sure they were as balanced as possible, with escape routes, and required risks for rewards.
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