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Head Survival

   (10 reviews)
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About This File

A multiplayer co-op map in which up to four players fight against a horde of heads (the author's head and that of my roommate's.) Gameplay is round based, with life and ammo recovering between rounds. There are 2 alternate modes of play and 4 player classes to choose from. Map is balanced for 3 or 4 players, but will still run fine with 1 or 2.


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Guest

Unknown date

  
Nice idea, but the idiocy of being attacked by floating heads ruined it.

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Guest

Unknown date

  
Brilliantly Inventive. 5/5 -TDA

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Guest

Unknown date

  
boring!! 2/5

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Guest

Unknown date

  
Most epic! 5/5

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Guest

Unknown date

  
That was fun! Got to level 15 and was killed by my own summon :\ -BioHazard

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Guest

Unknown date

  
An interesting idea that is basically unfinished; it's like Robotron or those old arcade games. You're in an arena and you are attacked by waves of heads, and periodically there is a "boss level" in which you are attacked by an effeminate, lipstick-wearing Mr Spock clone. Given that you have to kill everything to exit a level, a "kill bonus" is superfluous. Suffers from a lack of variation. There are only two heads, and the arena doesn't change.

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Unknown date

  
No, I don't love it.

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Unknown date

  
I love it. Played through as the Summoner. - Arcane

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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