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Head Survival

   (10 reviews)
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About This File

A multiplayer co-op map in which up to four players fight against a horde of heads (the author's head and that of my roommate's.) Gameplay is round based, with life and ammo recovering between rounds. There are 2 alternate modes of play and 4 player classes to choose from. Map is balanced for 3 or 4 players, but will still run fine with 1 or 2.


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Guest

Unknown date

  
Nice idea, but the idiocy of being attacked by floating heads ruined it.

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Guest

Unknown date

  
Brilliantly Inventive. 5/5 -TDA

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Guest

Unknown date

  
boring!! 2/5

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Guest

Unknown date

  
Most epic! 5/5

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Guest

Unknown date

  
That was fun! Got to level 15 and was killed by my own summon :\ -BioHazard

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Guest

Unknown date

  
An interesting idea that is basically unfinished; it's like Robotron or those old arcade games. You're in an arena and you are attacked by waves of heads, and periodically there is a "boss level" in which you are attacked by an effeminate, lipstick-wearing Mr Spock clone. Given that you have to kill everything to exit a level, a "kill bonus" is superfluous. Suffers from a lack of variation. There are only two heads, and the arena doesn't change.

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Guest

Unknown date

  
No, I don't love it.

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Guest

Unknown date

  
I love it. Played through as the Summoner. - Arcane

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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