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Beyond Kadath

   (18 reviews)
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3 Screenshots

About This File

This is a story-driven WAD roughly in the vein of H.P. Lovecraft's Cthulhu Mythos. Make sure you read the back story at the end of this file as it will enhance your gameplay. This WAD was started in 1995 while I was still in college, then shelved for ten years while I participated in "Real Life". I recently had some free time and, after discovering a number of outstanding DOOM utilities (DoomBuilder is an incredible editor), I decided to part the mothballs and finish the WAD. The original WAD was greatly extended and enhanced, and I'm satisfied with the result. I hope you will be too.


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Unknown date

  
This WAD did a great job creating a similar atmosphere to Lovecraft's stories, with the well-chosen music and the world going from the normal to the unsettling Lovecraftian atmosphere just like the master's stories. The level is big, but has a great flow. It also tells a story rather than plunging the player into action, without becoming boring (unlike modern games tend to do). The action becomes wicked enough for those who do not care about storylines, too. Simply brilliant!

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Unknown date

  
It's ah... samey.

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Unknown date

  
Excellent. Second time through I found a teleporter to a large "command room" section with maps all over the walls and loads of weapons that I had entirely missed the first time around (hint: check the apartment closely-there's more than one teleporter). Level needs tightening up but the detail in this thing is incredible.

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Unknown date

  
An excellent vintage map that tributes Lovecraft nicely. ***** -sargebaldy

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Unknown date

  
A great map with great atmosphere, Kadath is also fun to play. The only thing that brings the score down are the few annoying areas, such as the maze. A recommended download! ****

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Unknown date

  
this wad fuckn owns great gameplay and very immersive enviroments hope u make more -morbidtwatt

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Unknown date

  
I don't know about this. 3/7/07

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Unknown date

  
hate how they look leike, small rooms, määää

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Unknown date

  
Now that is one excellent map. Non-linear, with great gameplay and balance, and some nice detail too. The music helps the atmosphere a lot, as does the starting area with custom textures. Didn't have trouble navigating the maze. Difficulty is well planned, and progresses throughout the level, reaching a climax in a very satisfying final battle. 4/5 - Belial

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Unknown date

  
Un suoerbe tableau avec beaucoup de challenge que j'ai réussi après 5 vie à UV en 35min 5/5 - Eye's

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Unknown date

  
"I'm satisfied with the result. I hope you will be too." yes, I am, good idea to finish and release this wad 4/5

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Unknown date

  
The talk of a "story-driven WAD" made me expect masses of crap scrolling text, but I was wrong. The level is large and detailed, with lots of nice new textures. It feels authentically old-fashioned, but it is tastefully done. I dug the Atari Jaguar reference. Gameplay is solid, action-packed; it's let down by wandery layout, endless sewers, unsatisfying final battle (build-up is good though). The lava near the beginning is surprisingly painless.

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Unknown date

  
Nausicaa of the Valley of the Wind is playing on your TV set! Good film. This WAD was better.

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Unknown date

  
Holy shit. Beats a large percentage of modern maps.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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