Overrun

   (19 reviews)
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2 Screenshots

Author

Matt 'CajunCC' Martin

About This File

A classic-Doom-style map. It's my first attempt at creating a reasonably-detailed and completely playable map. I've played around in editors before, but never made anything worth mentioning and never released anything I made. So this is my first release.

Base

New from scratch

Build Time

Unknown

Editors Used

Doom Builder

Bugs

N/A




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Unknown date

  • 4
  
Nice job for a first try. Was a bit on the easy side. Some areas seemed under-detailed and incomplete. Could have used a bit more work. Definately fun though.

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Unknown date

  • 2
  
People here give 4 stars way too easily. I don't think this one deserves even 3.

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Unknown date

  • 2
  
bof 2/5

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Memfis

Unknown date

  • 3
  
It's broken in vanilla: the first switch doesn't work unless you manage to kill the blue key shotgunner in a weird way. Use -complevel 9 in prboom+.

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Unknown date

  • 4
  
Very good and exactly what it says; a modest, classic-style map, just long enough for a quick blast but not too long to get boring. Marred only by a glowing blue maze (mazes are perhaps *too* classic) that started to give me a migraine.

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Unknown date

  • 3
  
I liked it, but some dark areas pissed me off. It is nothing more than average I'm afraid. 3/5 -Lutrov71

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Unknown date

  • 4
  
Excellent map, well balanced, good detail and gameplay. Linear is the way I like 'em and there's only one area that's dark on purpose. I'm not a detail freak so the looks were just fine for me. 4/5 - Belial

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Unknown date

  • 4
  
Vraiment un bon tableau avec un peu de challenge bien fait. Bon travail 4/5 - Eye's

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Unknown date

  • 4
  
Very good for a first attempt. Some parts were a little annoying (like the dark hall toward the end), and there was something I didn't like about the overall feel, but I can't put my finger on it. Still, nice job. 4/5

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Unknown date

  • 5
  
Great map. Impressive for a first time. Balanced gameplay and ammo. Gets a 4.5/5 becuase there were a few things that I am just nitpicky about. I'm giving a 5/5 to get it to 4.5 :) - kirby

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Unknown date

  • 5
  
sdyhre

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Unknown date

  • 3
  
Good map. Average+ .Nice design with mazes and balanced gameplay wich flows smoothly. For the creator keep this nice job! 3.5/5

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Unknown date

  • 4
  
****, but just barely. It earns that only from creative use of creatures and decent gameplay. The map design is far too linear and uninventive for my taste and reminds me a lot of all those crappy maps I can't stand in newer games. -sargebaldy

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Unknown date

  • 3
  
I think it's great. There are things that could make it better though. First and foremost, the fights could be made more exciting. This would improve the flow of the game. Secondly, well this is arguable I suppose and isn't all that important, but I think the detail is a bit overdone. Thirdly, try to avoid making your levels feel linear. Pretty much all Doom levels are linear but small things make them feel like the gameplay has depth to it. 3 stars - Starburst.

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Unknown date

  • 3
  
Too linear, but not bad for a first attempt. Some unnecessary copy/paste, and the ammo balance suddenly goes way off in the last battle. 3/5

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  • File Reviews

    • By Dedalus 80 · Posted
      The maps are visually and structurally mediocre. Hope you can improve and finish them. Above all, fights need some attention: they are very boring.
    • By Dedalus 80 · Posted
      Beautiful, demanding and engaging mapset. The difficulty level is (too?) high in the latest maps. Recommended.
    • By Zalewa · Posted
      Expansive cave area with some lava and chasms. You run through arenas much like those "classic" shooters like nu-Shadow Warior, Painkiller or Hard Reset. Ugly room design with next to no lighting variation. Monsters spawn in hordes by scripts but the fights are usually very easy due to circle-strafing. Poor level.
    • By Cauldron · Posted
      All killers, no fillers.
    • By Dedalus 80 · Posted
      The map is a pleasant, detailed and HUGE structure.  On the other hand it is too labyrinthine and the fight are not engaging. Things I hated: two little buttons (too difficult to find) and the mice (they don't blend well in the futuristic/nightmarish setting of Doom). Things I loved: vehicles/aircraft and the wide variety of textures.   P.S. For a first map this is absolutely stunning. My compliments...