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Naval Battle

   (13 reviews)

Guest

About This File

Wandering on the sea, you notice a big ship. It's HMS 'Doom'. You remember that it was carrying monsters dragged from the interdimensional gates. Now that all hell broke loose, everyone on the ships are probably either zombified or dead. You decide to clean out the ship.


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Guest

Unknown date

  
A very disappointing effort from ellmo. It's a bland and rather ugly map that appears to be Zdoom-only due simply to map errors (the sector tag = 0 issue that has plagued many recent maps made with Doombuilder). There are many far better ship levels out there.

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Guest

Unknown date

  
ellmo? The txt says "Jacek 'Illdo' Dobrzyniecki".Prett y bland anyways. 3/5 - Kirby

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Guest

Unknown date

  
Ah, that explains it. :P

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Guest

Unknown date

  
Very very bland, alright gameplay, apart from doors with monsters and nothing else in them? 2/5 -Lutrov71

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Guest

Unknown date

  
A typical "n00bs first try" crap-map. I bet everyone loves door-by-door room fights. 1/5 - Belial

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Guest

Unknown date

  
Neat idea, and challenging fights. However, the map looks really bad, due to lack of any detailing, lighting effects or decoration.

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Guest

Unknown date

  
This map looks like it was made circa 1995 and it doesn't play that well either. Still, I like the theme, so I'll give it 2 stars :-)

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Guest

Unknown date

  
Average map. The exterior of the ship is fine but you lose the feeling of entering a boat when you get directly a teleporter as the only way for achieve access to the lower decks. Also the captain cabin is missing :P 2.5-3/5

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mallo

Unknown date

  
While at first the map looked bad, I liked the gameplay, and the gameplay's what's most important, right?

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Guest

Unknown date

  
"A very disappointing effort from ellmo" heh -N EDIT: as for the map, well, it deserves 1 star because of my patriotism.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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