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MOTRHOME.WAD

   (8 reviews)
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1 Screenshot

About This File

You board a motorhome, and end up in traffic infested


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Guest

Unknown date

  
Nice concept, but poor implementation... **

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Guest

Unknown date

  
wtf?

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Guest

Unknown date

  
pretty strange. But ill give you 2 stars because the car was highly detailed but if you go in the bathroom you get stuck :(.I hope in the .txt you told people you have to jump to play the level. And theres not enough ammo. **/*****-The[Battle] Ox

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Unknown date

  
Pretty good for a car chase level, though the archvile game was too damn hard. 3 stars

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Unknown date

  
Last post says it all. Idea fine, but with these tons of PainElementals and stuff. And it's hard just to get out of the first car. 2**

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Unknown date

  
It's reminiscent of the end of Mad Max II. You start off in a Winnebago and you have to leap from car to car, eventually leaping into a truck. But it's no fun. The leaps you have to make are frustrating, because ZDoom isn't really a leaping game; there are far too many enemies; and I tire of these "you are on a train / moving vehicle" levels.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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