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Woah

   (14 reviews)
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About This File

this is a stupid gfx/sfx pack I did to make your dull game look cooler to yes spice up your deathmatch games in dull wads i spose.. Blood splatter, puff and pistol came from some snk games The shotty came from avp2 conved by russell crowe and the supershotty came from blood alpha and the palsma gun came from chex quest and the rocket launcher came from duke nukem *3-D!* and the explosion to and also the chaingun i made myself for freedoom :)

oh i made the laser rocket and the flame copyright (1994) me odn't touch them or i sue you

sounds came from all over


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Guest

Unknown date

  
interesting

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Guest

Unknown date

  
Seems kinda fun to me. I also liked some of the selections of music used from oldschool games.3.5/5 - kirby

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Guest

Unknown date

  
kinda stupid

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Guest

Unknown date

  
Well. It was kinda ok in some aspects. The new bulletpuff looked kinda nice... And i cant really come up whit anything else. Thins i disliked were: The chex weapon (its awfully out of place) the freedoom chaingun (or wherever it came from. its ugly) and the blue hud.

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Guest

Unknown date

  
play it with dwango 5 for maximum stupid

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Guest

Unknown date

  
OH my god, where is the music in map01 from!?

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Guest

Unknown date

  
Woah, as in "Woah, it's so shitty!"

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Guest

Unknown date

  
stupid

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Guest

Unknown date

  
Six years later, I still love this WAD.

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Guest

Unknown date

  
DO NOT WANT

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Guest

Unknown date

  
pretty lame

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Guest

Unknown date

  
I guess the "palsma" gun came from here, not Peter Chimera's autism. Check the description. Otherwise, what the above reviewer(s) said.

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Guest

Unknown date

  
stupid pack indeed

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Guest

Unknown date

  
yeah, no shit this is stupid. no need to be playing this wad then.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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