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Fatal Error Doom

   (30 reviews)
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About This File

THE STORY OF FATAL ERROR DOOM The demons are trying to rip apart the universe again, so you have to fight them. But this time the demons have brought with them a secret weapon even they were too scared to use. They'll do anything they can to stop you from killing them again.

Be careful on your quest soldier, its gonna get fatal! ...In Fatal Error Doom!


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TeamTNS

  
Funny. :)

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Unknown date

  
there are no new levels you bitch.

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Unknown date

  
Have people reached the peak of productive boredom? Seing productions like this I think they had. -N

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Unknown date

  
Why couldn't you just make an ACS script that forced zdoom to make a fatal error? That would have been at least 3 star material.

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Unknown date

  
1 star for the idea, and 1 more star for pissing everyone off. This would have been at least 3 stars if it had actually crashed the game. 2/5

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Unknown date

  
This is shit oozing out of a dead elephant's rotting asshole. Kill yourself for uploading this shit. 0/5

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Unknown date

  
Good one.

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Unknown date

  
7 0 star ratings .. impressive!

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Unknown date

  
yuck! 0 stars!

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Unknown date

  
Lame. Choke yourself.

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Unknown date

  
Worst joke wad EVER, save your time for a slige map, or something else, believe me, this is just crap.

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Unknown date

  
0 stars.

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Unknown date

  
you sain that there is a new level.fuck you0/5

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Unknown date

  
Nothing to see here. 0/5

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Unknown date

  
txt LIES

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Unknown date

  
It replaces the title screen with a mocked-up Zdoom "fatal error" message; the game is otherwise unmodified. This might have been funny if it had actually provoked a fatal error, or caused the game to crash, but it doesn't and it's not.

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Unknown date

  
it crashes the game. avoid. --starburst

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Unknown date

  
BS

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Unknown date

  
Come on, man. You made freakin' Equinox. What are you doing with stuff like this?

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Unknown date

  
it didnt crash st or zdoom for me :(

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Unknown date

  
Nice title screen lol (0 stars) it might have been funny if you remade the levels with like fatal error theme... like your going through a level and then it goes fatal error and stuff blows up, that woulda been better

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Unknown date

  
wow! That was the best wad I have ever seen! *cough* 0/10 *cough*

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Unknown date

  
Utter arse. It is literally a replacement for the title menu screen that poorly imitates a Zandronum/Zdoom fatal error. It is also barely centered or scaled, and most of it is cut off. Build time two hours? Yeah, sure. And I might become Jehovah. Actually, the author is probably two years old and had to ask Mommy how to turn on the PC and connect to the Internet.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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