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Syndicate

   (9 reviews)
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First wad attempt


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Guest

Unknown date

  
A bit bland and a bit short. Overall kind of forgettable (the archie area is nicely done - though you can make it easy by pacifisting your way through it). 3 stars seems about right. youkai444 should make more maps - the basic skills are there. Oh, and drop the "If you have this text file, YOU HAVE THE WAD" crap from the text-file. It's possible to have the txt without the wad, and in that case this message is both annoying and unhelpful.

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Guest

Unknown date

  
It's good for a first attempt, especially the gameplay. Judging from the traps and monster usage your future maps will be nice and hard, just the way I like 'em. Overall it's still a 3/5 - Belial

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Guest

Unknown date

  
It's OK, but not more.

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Guest

Unknown date

  
Good,detail and lighting are fine.Monster placement needs somework. Hellknoght in first level? for a beginner 4/5

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Guest

Unknown date

  
This is dated June 2006, and it's not bad. The design is vintage 1995 (there's nothing obviously source-porty about it, and there are lots of texture errors) but the gameplay is sound. It's a kind of dungeon / techbase with 59 mostly weak monsters, and a very linear layout; one good revenant battle. Suffers from the fact you can run past a fair amount of baddies and it really needed a bit of polish.

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Unknown date

  
and ok is the equivalent of a 3 in my book

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Guest

Unknown date

  
Unrealistic detailing with no logic behind it, unbalanced battles. Good attempt for a first map, but lots of room to improve. 2/5

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Guest

Unknown date

  
Nice first map. The start looks awesome. As the level progress the detail seems to decay. Gameplay is fine. without surprises. For the next level focus on bring a balanced design through most rooms. More puzzles switches or secrets would be great too. 3-3.5/5

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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