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Syndicate

   (9 reviews)
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First wad attempt


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Guest

Unknown date

  
A bit bland and a bit short. Overall kind of forgettable (the archie area is nicely done - though you can make it easy by pacifisting your way through it). 3 stars seems about right. youkai444 should make more maps - the basic skills are there. Oh, and drop the "If you have this text file, YOU HAVE THE WAD" crap from the text-file. It's possible to have the txt without the wad, and in that case this message is both annoying and unhelpful.

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Unknown date

  
It's good for a first attempt, especially the gameplay. Judging from the traps and monster usage your future maps will be nice and hard, just the way I like 'em. Overall it's still a 3/5 - Belial

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Guest

Unknown date

  
It's OK, but not more.

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Guest

Unknown date

  
Good,detail and lighting are fine.Monster placement needs somework. Hellknoght in first level? for a beginner 4/5

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Guest

Unknown date

  
This is dated June 2006, and it's not bad. The design is vintage 1995 (there's nothing obviously source-porty about it, and there are lots of texture errors) but the gameplay is sound. It's a kind of dungeon / techbase with 59 mostly weak monsters, and a very linear layout; one good revenant battle. Suffers from the fact you can run past a fair amount of baddies and it really needed a bit of polish.

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Unknown date

  
and ok is the equivalent of a 3 in my book

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Guest

Unknown date

  
Unrealistic detailing with no logic behind it, unbalanced battles. Good attempt for a first map, but lots of room to improve. 2/5

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Unknown date

  
Nice first map. The start looks awesome. As the level progress the detail seems to decay. Gameplay is fine. without surprises. For the next level focus on bring a balanced design through most rooms. More puzzles switches or secrets would be great too. 3-3.5/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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