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NUCLEAR SPILLWAY

   (11 reviews)
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About This File

Large map, plenty of secrets & NUKAGE ! Replaces episode 3 level 1 just because I liked the sky texture in that episode.


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Guest

Unknown date

  
An all-round excellent map.

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Unknown date

  
AN all-round poor map. 1 star --- starburst.

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Guest

Unknown date

  
Good shit.

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Unknown date

  
It's... okay. Kinda. Not really. I don't know. I give it a two.

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Unknown date

  
This was E4M3 of HEROES.WAD. It's starts off as a decent-looking E1 map, but then things start to go downhill when you reach the red key puzzle. This map has very confusing progression that ruins what would've otherwise been a normal level. 2.5/5

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Unknown date

  
This is dated May 1994. Given the age it's surprisingly decent; there's a good amount of detailing - it's crude, but it's there - and lots of action. It has typical 1994 problems, misaligned walls etc, and the secret ending is a disaster, although you can skip it. The gameplay bogs down at the red key puzzle section, which feels as if it was grafted on from a different level, but overall it's a nicely varied early map.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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