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Total Darkness 3

   (17 reviews)
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About This File

The third level in the Dark, thrilling series :P


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Guest

Unknown date

  
Pourrais être mieux si toutes les portes ouvraient Bon challenge et vraiment original 4/5 - Eye's

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Guest

Unknown date

  
VERY difficult, too many skulltag monsters IMO. I don't value myself as the best doomer, but I had to use idkfa to get my super shotgun at the start. I enjoyed the level design, it's tons better then anything I could ever make... and it's tons better then most of the crap wads I see... 4/5

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Guest

Unknown date

  
3/5

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Guest

Unknown date

  
Great map, not too hard, I'd say it's easier than td2. It's linear and pure combat, just the way I like it, looking forward to more maps. One note: the theme is getting a bit boring, it would be nice if the maps were less dark, larger and had more open areas. 4/5 - Belial.

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Unknown date

  
it wasn't bad at all, but bugged and the skill is fucked up. 3,5 stars

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Guest

Unknown date

  
sucks

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Guest

Unknown date

  
-PLayable, but too difficult to be fun- have a go for a challenge 3/5..BUR

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Guest

Unknown date

  
Well, it was meant for the higher skilled doomers, to person who said sucks, why does it suck? How the hell can I improve if all I get is "sucks"? -evilhomerdoomer

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Unknown date

  
As linear, square and bad as the first two. Needs more than skulltag monsters to hide this very novice design.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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