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Underrated Angel v1.1

   (4 reviews)
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3 Screenshots

About This File

Second wad uploaded: drop me a line if you liked it.

"A small tech Deathmatch wad that should work nice with around six players. It´s divided into two small complexes tied together to a central area and an underground sewer system. All weapons are present with the exception of the BFG".

I did this map in a break from the stuff that I´m currently doing, just for the sake of it. It has turned up to be small but fun... Special care has been taken that detail doesn´t interfiere with gameplay or players don´t get stuck. Still there are a few lamps that can get you into problems, so stay away from them!.

There´s no much of usage of exclusive Legacy stuff, some 3d floors here and there, but there aren´t even 20 dummy sectors in this map!.

Bots will behave strange but human players will do fine once they get the simple lineout :).

In case you´re wondering, the title doesn´t mean nothing but a line from Moonspell´s "2nd Skin".

--Gameplay tips--

1) Notice that you can go to almost any area with the teleporters.

2) There are three elevators connecting the sewers with the West complex. To activate them walk into the small arrow on the floor.

3) A little trick is needed to get the Plasma Gun. Just think for a second about it.

4) Any player that falls into the water pit will instantly die and a frag will be substracted from his/her count.

5) The more players, the more fun.


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Guest

Unknown date

  
I dont see any missing texture but teh map is big. Theres some gameplay thrown in.

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Guest

Unknown date

  
U SUCK 5 stars...

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Guest

Unknown date

  
Beautiful map. 4 stars.

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Unknown date

  
Theres a missing texture, the maps a little too big, dont see any real gameplay.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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