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the cage of destiny v1.0

   (2 reviews)
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About This File

Well, check it out yourself. As you'll notice, there is a cage in this level. That means you can capture your opponent when he is trying to get the plasma riffle by pressing one of 4 buttons on the opposite side. There is still a way out when being captured, but you can be targeted easily..... If you want to hunt down your opponent, well, do it. Escaping meat on the outer way is inticated by an arrow. (you can't escape your destiny!) On skill level 1+2, there is a chainsaw in the middle of the level. On every other skill setting, this chainsaw is replaced by a rocket launcher (some don't like rocket launchers in deathmatch levels, don't know why..), but the chainsaw is placed on an other location. NO BFG 9000 in this level!


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Doomkid

Unknown date

  
Interesting concept. Not too bad for January 95.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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