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AMANDA.WAD and AMANDA2.WAD

   (10 reviews)
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5 Screenshots

About This File

Kill large hordes of monsters in a grey environment.


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Guest

Unknown date

  
Very amateurish levels. Too many monsters in all the wrong places. There are too many doors also. This just seems like a big door maze. Better luck next time. ** -Bashe

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Guest

Unknown date

  
No.

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Guest

Unknown date

  
Just about playable. It features some not-so-good ideas.

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Guest

Unknown date

  
I think everyone overlooked one important aspect. This has BFG!!! I really want to stress that finding the damn exit is TOOO hard and not fun. Basically, I used the map cheat to find teh exit after doing my third lap thro the level. Also, it would be nice if you could mark ALL the doors in some way, just so that your gamer dosen't get annoyed and such. Anyway, I didn't even bother with the 2nd Wad. 0 stars --- Starburst.

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Guest

Unknown date

  
Maps like these are a dark shadow on the doom community. Do us a favor and don't upload Your first production. Oh wait, it's funduke.

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Guest

Unknown date

  
If you're going to play this at all, play amanda2.wad, and ignore amanda.wad. Note funduke's comment in the text-file. Not that amanda2.wad is great or anything...

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Unknown date

  
O_o -kaiser

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Guest

Unknown date

  
Hey this is pretty damn good! You guys should actually play these wads instead of just mocking them for being 94 wads

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Guest

Unknown date

  
Torture 0/5

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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