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Hachisch

   (15 reviews)
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About This File

Map with a strange atmosphere. I was without of ideas at the moment of plan this level, so I chose the psychedelia... And this "Hachisch" is the re- sult, inspired by some songs of Grateful Dead and Jimi Hendrix.


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Lightning Hunter

  
A better level than I expected it to be. The map has a very unique theme and feeling to it. The game play is intense, but not in a slaughter-fest way. The monsters are cleverly placed. Ammo conservation is needed at the start. There are definitely some random parts of this map, which makes it seem like a secret level replacement. Some SS are even thrown in the mix. There really aren't any technical problems to speak of. Recommended.

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Unknown date

  
Great wad, there are some very nice ideas and gameplay is good, even if some more health on UV wouldn't be bad at all. 4/5

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Unknown date

  
very good

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Unknown date

  
Kind of nice with some good ideas and set pieces of action. Design is a bit cut-and-pastey here and there, and UV needs more health if it is to be fun to play. Please don't just use health shortage to make maps challenging - it only makes them tedious.

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Unknown date

  
Nice map. No SO grat, but I like it. It's not a wast of time

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Unknown date

  
super buen wad - great wad [rck]pantera

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Unknown date

  
Superbe tableau avec beaucoup de travail et de chellenge. Ca m'a pris plusieurs vie pour le réussir a UV - 4/5 - Eye's

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Unknown date

  
This is dated August 2008. It's a decent although pretty random level that pits you against crowds of baddies; the abundance of hitscan monsters is frustrating, because you're bound to take a few hits, but on the other hand there isn't much health, but then again, on the other other hand, it's not very hard anyway. The design is crude but works. There are some nice ideas (the deja-vu bit with the blue key), and it gets better (harder) towards the end.

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Unknown date

  
Brilliant! Kinda reminds me of ksutra with its overall cuteness in design.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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